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TGP482
released this
18 Oct 21:17
Display
HDR - Added HDR output.
Brightness and Contrast - Added Brightness and Contrast settings.
Monitor - Added an option to select the monitor.
FMV Scale - Added an option to scale FMV aspect ratio.
Graphics
Ambient Occlusion - Added GTAO.
Shadows - Ported the Chaos Theory Shader Model 3 shadows.
Splitscreen HUD - The splitscreen HUD is now widescreen.
Audio
5.1 Surround - Added 5.1 surround output, with an Audio Output setting.
Reverb - Added I3DL2 reverb, as on the Xbox.
3D Sound - 3D sounds now follow the Xbox's panning.
Input
Drop Body - Right click drops bodies, like Chaos Theory on PC.
Ledge Drop - The backward key drops from a ledge, like Chaos Theory on PC.
Rebinding - Keys can be unbound with Delete, the scroll wheel can be bound and the accel/decel keys can be rebound, including in Versus.
Keyboard Layout - Binds follow the physical key on any keyboard layout.
Versus
High FPS - Added high FPS support.
Mouse Sensitivity - Added mouse sensitivity for weapon mode and the sniper.
General
Language - Added Automatic, the new default, which follows the system language.
Pause on Focus Loss - Pauses the game when the window loses focus.
Performance - Lower CPU usage during gameplay, Bink movies and saving.
Fixes
High FPS - Fixed camera shake and dropping at ledge corners at high FPS.
Mouse - Mouse speed is consistent on X and Y, and the mouse no longer moves the camera on pause, the OPSAT or with buttons in splitscreen.
Keybinds - Backspace and the arrow keys no longer ignore keybinds, and training videos show custom keybinds.
Poles and Ladders - Fixed sliding on poles and ladders.
Keyboard Prompts - Improved keyboard prompt positions on the menu and in scripted events.
Interaction Box - Shown with the HUD disabled when 2 or more interactions are present.
Computers - No longer show a duplicate prompt or comms box.
Quick Save - The thumbnail updates when saving with F5.
Audio Mixing - Stereo and mono downmixes now match the Xbox.
Crackling - Fixed audio crackling when spinning the camera fast, and the audio output queue grows when it runs short.
Versus - Fixed instant grenades, high FPS camera issues, the stretched spectator HUD and the map menu not following the mouse.
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