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Releases: THEbluefirestudios/candela_shaders

v1.5

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@THEbluefirestudios THEbluefirestudios released this 14 Jul 11:04
70cab6e

CHANGELOG

  • Optimized the shader to run better on old hardware :)
  • Fixed the bug where waving water could cast circular shadows
  • Fixed another transparent bug with tile entities

v1.4

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@THEbluefirestudios THEbluefirestudios released this 10 Jul 10:22
3edae4d

CHANGELOG

  • Added customization for cloud transparency
  • Excluded clouds from the block outlines, due to visual artifacting
  • Added customization for shadow distance
  • Tweaked FXAA edge detection values a bit :)

v1.3-beta

v1.3-beta Pre-release
Pre-release

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@THEbluefirestudios THEbluefirestudios released this 07 Jul 16:19
3c24195

CHANGELOG

  • Rewrote common.glsl and outline.glsl to not copt Super Duper Vanilla and get into legal trouble

v1.2

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@THEbluefirestudios THEbluefirestudios released this 06 Jul 13:21
e73d266

CHANGELOG

  • Fixed similar transparency issue with particles

v1.1

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@THEbluefirestudios THEbluefirestudios released this 06 Jul 07:35
e2eba28

CHANGELOG

  • Fixed clouds looking transparent
  • Updated to Minecraft version 26.2

v1.0

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@THEbluefirestudios THEbluefirestudios released this 30 Jun 10:00
84c2544

First stable release