Releases: TacticalToaster/MoreBotsAPI
Release list
2.1.1
2.1.0
4.1 update!
This will require any mod dev using this to refactor the SAIN interop as it is now located on the serverside of things! Please refer to one of the other faction mods and either I or toaster will update the documentation when we have time
2.0.1
Removed excessive client logging caused by hunt behaviors
2.0.0
Hunt system (used by my other faction mods, free for use in any).
Improved SAIN Interop.
Overhauled faction system that also exists on client. Factions can be configured to have revenge behavior, where they aggro on players for a configurable amount of raids after being killed by a player.
1.1.0
MoreBotsAPI 1.1.0 for SPT 4.0.X, tested with latest Fika for 4.0.4 (Coop and Headless)
I have tested both Coop and Headless on the latest Fika for SPT 4.0.4 and both my faction mods alongside this API work on it. When using Fika, MAKE SURE you have the client part (BepInEx folder, plugins and patchers) of my mods installed on the host, clients, and headless. Also, make sure you update to the latest WTT Common Lib that supports Fika now.
- Added some new API server functionality.
- Added new server config for debug logs and increasing bot cap on all maps by an int.
- By default this mod now increases the bot cap on all maps for 10 to account for the new factions. If you use a spawning mod, it is best to set this new value in the new server config to 0 and let those mods change the bot cap if they do.
- Added new server logger that only logs debug stuff if config value is set.
- Added show bot zones as a debug option (just shows the names at the center of spawnpoints).
- Fixed potential client error when checking for custom WildSpawnTypes.
- Changed license to CC BY-NC-SA 4.0
1.0.1
1.0.0
Added simple LoadLoadouts method to LoadoutService