⚠ Important: Only include as is, do not modify shared resources in your mod. You risk breaking other mods otherwise.
Please open issues or create PRs in their respective repositories instead.
[Shared] Pools and Definitions, ModID:shared-pools-and-definitions- Shared pools like "All Sand Mines" to allow multiple mods using the same new pools.
- Hotel needs for compatibility with New World Tourism
- Mod Ornaments Tab: muggenstuermer/MU_Anno1800_Mod_Collection
- General Modules: Qurila/shared-mods
- Adaptation of UI elements of the modules
- General Permits: Qurila/shared-mods
- Adaptation of UI elements of the permits
- Info Description Parts: Qurila/shared-mods
- Building blocks for extended InfoDescrptions
- Neutral Hacienda: Taludas/neutral_Hacienda
- You are now able to create a Hacienda clone with a clean and neutral Interface.
- Serps Helper-mods: Serpens66/Anno-1800-SharedMods-for-Modders-
- Helpful utility like shared mods, eg. Triggers to know who is Human/AI and which one.
- Extra Goods: jakobharder/anno1800-shared-mods
- Vegetables, Cheese, Tools, Hemp, Suits, Canned Fish, ...
- Paper Mill OW: lion053/AnnoMods
- Additional Products: Qurila/shared-mods
- Products: Apples, Smoked Fish, Liqueur, Sandwiches, Wooden Jewelry, ...
- Intermediate products: Cattle, Cherries, Barrels, Wool Fabric, Sewing Thread, ...
- Vegetables Integration: Qurila/shared-mods
- Replaces peppers with vegetables
- Recipe Buildings: Qurila/shared-mods
- Vanilla buildings converted into recipe buildings
- Shared Objects: muggenstuermer/Shared_Objects_MU
- Ground decals, fonts
- Ground Textures/Decals: jakobharder/anno1800-shared-mods
Download a release, extract the mod you want into your own mod and add a the following dependency infos to your modinfo.json.
"ModDependencies": [
"shared-pools-and-definitions"
],
"LoadAfterIds": [
"shared-pools-and-definitions"
]Add a the following dependency infos to your modinfo.json and use the F1/right-click action Build and Deploy Mod of the Anno Modding Tools extension in VS Code.
"ModDependencies": [
"https://github.com/anno-mods/shared-resources/releases/download/v7.1/shared-pools-and-definitions.zip"
],
"LoadAfterIds": [
"shared-pools-and-definitions"
]Shared mods in this repository may be used by many others. Strict rules are needed to not harm them:
- No modifications that change vanilla gameplay.
- Modifications that will be seen by all players (e.g. pools) have to include all translations.
- Size should be kept as small as possible. Shared mods will be repeated in every Mod that is using it.
- No modloader warnings.
If your shared mod follows different rules, is very big or only useful for a few then simply linking it in the above mods section may be the better choice.
Make sure to update the version in modinfo.json!
All you need to do is to create a tag with the version and a v in front (e.g. v8.3). A draft release will be created for you.
You can do that via browser:
- Go to
Releasesand clickDraft a new release. - Enter the new version (e.g.
v8.3underChoose a tag). - Check
Set as a pre-releaseto avoid the release being immediately public - Publish and wait until GitHub creates the assets and adds them
- Publish the draft release created by GitHub
Or via console:
git tag v8.3
git push --tags
And then publish the draft release created by GitHub.