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Releases: TarbleFR/RewindBox

fix 0.0.9

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@github-actions github-actions released this 25 Oct 03:10
97d6826

RewindBox iOS — fix 0.0.9 (Build 530)

This hotfix addresses the identified MeloNX crash path on iOS: Vulkan returned ErrorFeatureNotPresent during direct host-memory buffer import after a Nintendo Switch game began rendering. The embedded engine now avoids that unsupported import on iOS and uses its existing GPU buffer/readback fallback.

  • Rebuilt and source-verified embedded MeloNX NativeAOT engine.
  • Existing RPCS3 Core and other supported embedded emulators retained.
  • Ad-hoc signed for re-signing with SideStore/AltStore.
  • Automated native/iOS-simulator and packaging checks passed.

Please test gameplay stability on a physical iPhone. The fix addresses the observed Vulkan API failure, but a successful long game session has not yet been independently verified.

Version note: IPA build number 530; internal app version remains 0.0.8 because this targeted hotfix retains the previously validated application metadata. The release title is fix 0.0.9.

Source: RewindBox development branch merged into main. No personal firmware, Switch keys or game files are bundled.

Rewindbox 0.0.9

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@TarbleFR TarbleFR released this 24 Oct 22:07

What's new

  • Refreshed RewindBox identity, app icon and startup animation, with Liquid Glass surfaces and touch swiping between the main tabs.
  • Embedded MeloNX integration: dedicated Switch playlist, game and add-on imports, firmware/key import improvements, save migration and editable touch controls.
  • Switch fixes: direct access to the playlist, repaired game deletion, removal of obsolete external MeloNX paths, and clearer startup/JIT requirements.
  • Expanded HD texture and system-art catalogues, with clearer distinctions between available downloads and author references.

RPCS3 improvements — Build 527

  • Incremental JIT code publication avoids repeatedly processing previously published code ranges.
  • Three PPU sum operations now use shorter ARM64/NEON sequences while preserving saturation and endianness.
  • Recyclable GPU images now respect the existing 256 MiB / 256-image limits.
  • Added bounded diagnostics for guest frame times, JIT preparation, component waits and memory usage.
  • Includes the recent save-state restoration, worker shutdown and PPU cache fixes.

These changes are validated by native and packaging checks; gameplay FPS and total RAM gains on iPhone are still being measured. The first RPCS3 launch may rebuild affected caches.

Download: RewindBox-Build527.ipa below. Sign the IPA with your usual sideloading tool before installing.