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v1.19.0

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@Tarislowatsch Tarislowatsch released this 18 Jul 12:47
Immutable release. Only release title and notes can be modified.

Features

  • model: add isMeleeWeapon type guard
  • sheet: add equip toggle to ranged weapon cards
  • sheet: show active badge on all item cards with equip logic
  • actor: roll attributes improvised from the stat block
  • actor: add roll buttons for derived stat tests
  • api: expose initiative realm helpers on game.sr4
  • sheet: realm and sim-mode selectors, single active commlink
  • chat: add edge-on-initiative follow-up card
  • combat-tracker: per-combatant matrix realm toggle
  • combat: realm-aware initiative rolls with edge-first and pass locking
  • config: add initiative glitch tiebreak constant
  • model: add per-character realm and matrix sim mode fields
  • combat-tracker: add per-combatant realm toggle
  • i18n: add combat realm labels and toggle hint
  • matrix: derive living persona VR initiative from Matrix Response
  • initiative: build the initiative formula from the combatant realm
  • combat: drive turn advancement with realm pass counts
  • initiative: add realm-aware initiative core module
  • config: add matrix sim rules for realm initiative

Bug Fixes

  • initiative: centralize matrix formulas and gate them on matrix access
  • chat: persist initiative edge resolved flag via GM socket
  • actor: apply live initiative reduction to all combatants of an actor
  • combat: keep pass lock fixed for the whole round

Improvements

  • magic: resolve spell flow actors via document uuids
  • combat: resolve defense flow actors via document uuids
  • combat: consolidate weapon helpers and dedupe attack dialogs
  • sheet: extract item-active-badge partial from commlink card
  • initiative: collapse AR/cold/hot realms into a single matrix realm
  • initiative: extract computeRealmPasses helper

Full Changelog: v1.18.0...v1.19.0