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Melee-X v4.2

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@github-actions github-actions released this 26 Oct 13:35

v4.2 is a bug fix release. Almost everything here came from your reports on GitHub, plus two control options people asked for.

Fixes

  • 720p works again on consoles where it came up scrambled or black (#18). Some dashboards leave the video chip set for a different picture width, and v4.1 never set it back. That broke 720p over HDMI mods, HDMI adapters and plain component cables alike. Melee-X now checks after switching modes and fixes it.
  • Data > Special and Bonus Records no longer draw their rows as one flat block (#9, #10).
  • Classic team fights: the fighters on the team card stay inside the banner again (#14).
  • The trophy room after Classic, Adventure and All-Star isn't dark anymore (#16).
  • Metal fighters and chrome are smooth again instead of shaded in flat bands (#17).
  • The Special Movie no longer drifts out of sync with its sound (#11).
  • No more hitch when the game saves, like after pressing Start at the end of a match.
  • Rainbow Cruise: the ship's chrome stopped flashing colours as the camera moves.
  • Brinstar: the flickering lights in the background are steady, the way they looked on a CRT.
  • Marth's Dancing Blade and Roy's Double-Edge Dance glow again.
  • Upgraded and overclocked CPUs: some of their BIOSes patch code inside games, which could crash Melee-X. It now checks itself at boot and undoes that.

New options

Press Back on the title screen to find these. Both are off by default.

  • Trigger as Z: the left or right trigger grabs instead of shielding (#12).
  • C-stick in 1P modes: smash attacks with the C-stick in Classic, Adventure and training, like the Action Replay code (#13).

Thanks

Big thanks to @DarthPidgey, who reported most of what's fixed here, and to @drewtang713, whose HDMI logs tracked down the 720p bug.

Updating from v4 or v4.1: copy the new default.xbe over the old one.