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Releases: TechnicallyComputers/TwistedMetal4Recomp

TwistedMetal4 Recompiled v0.3.28

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@github-actions github-actions released this 18 Aug 13:09

Full Changelog: v0.3.27...v0.3.28

TwistedMetal4 Recompiled v0.3.27

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@github-actions github-actions released this 17 Aug 02:32

Full Changelog: v0.3.26...v0.3.27

TwistedMetal4 Recompiled v0.3.26

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@github-actions github-actions released this 16 Aug 22:19

Full Changelog: v0.3.25...v0.3.26

TwistedMetal4 Recompiled v0.3.25

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@github-actions github-actions released this 16 Aug 22:00

Full Changelog: v0.3.24...v0.3.25

TwistedMetal4 Recompiled v0.3.24

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@github-actions github-actions released this 16 Aug 20:06

Full Changelog: v0.3.23...v0.3.24

TwistedMetal4 Recompiled v0.3.23

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@github-actions github-actions released this 14 Aug 07:08

Twisted Metal 4 recomp has gone through several iterations as I've been using the CI workflow to push iterative bumps to the psxrecomp submodule for testing cross platform netplay.

This latest version solves a critical stability bug that was manifesting by crashing mid game due to a path caused by the splash on the loading screen, past the intro FMV sequence. The game should be much more stable now, as well as cross platform netplay between Windows and Linux.

Rollback netcode is still maturing, but in a playable state right now.

I'm currently working on contributions to the engine and other netcode related work, and ensuring stability in the psxrecomp titles I've published, so I welcome contributions for mods - 3rd party mod support is supported in the launcher's built in mod menu, and I do hope to revisit this title at some point in the near future to introduce some unique mods for this title.

Enjoy!