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Farmlands Update (v1.8.0)

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@Teddy563 Teddy563 released this 26 Jul 21:08
· 18 commits to main since this release
meld_fm Open land becomes real countryside. Farmland, grassland, and the plains OSM never mapped turn into real agricultural land: rotated field parcels that follow the roads, monoculture crop plots at different growth stages, wildflower meadows, dirt tracks, hay bales, and scattered rocks and bushes — with live pattern previews and per-land-kind controls. Bundles the Arnis fork 3.0.4.

Field parcels

  • Farmland splits into rectangular parcels — long strips and blocky plots at
    multiple angles — separated by dirt tracks, with worn, noise-textured interiors.
  • Field systems align to the nearby road network like real cadastre, and change
    orientation along organically wandering borders instead of a grid.
  • Parcel sizes are defined in real metres and track the map scale; a Pattern size
    slider (25–400%) zooms the whole layout. Farmland feathers into the surrounding
    grassland instead of hard-cutting at the OSM boundary.

Real crop plots

  • Each field grows one crop: wheat, potato, carrot, beetroot, sunflower rows,
    pumpkin patches, or resting fallow ground — weighted by a new Farm plots
    slider group.
  • Neighbouring fields ripen at different growth stages, bird-sown stray patches
    break up the monoculture, and wheat/fallow plots carry hay-bale bundles.
  • Sunflower fields cluster in the low, open plains and thin out uphill.

Three land profiles

  • A Profile picker (Farmland / Grassland / Untagged land) gives each land kind its
    own five-way mix (Coarse dirt / Plains / Flowers / Farmland / Moss).
  • Grassland defaults grassy; the huge satellite-classified plains OSM leaves blank
    default to open fields instead of endless crops; villages get grassy ground.
  • Everything carries vanilla-density cover: short grass, ferns, large ferns, tall
    grass, ten wildflower species, sunflowers, dead bushes, and moss.

Rocks & bushes

  • One selector (Rocks + bushes / Rocks / Bushes / None) scatters 68 bundled
    schematics
    — 8 andesite/tuff rock formations and 60 bushes across 10 species —
    at random rotations over farm, grass and untagged land.
  • Bushes appear in ~5% of chunks, the much rarer rocks in ~2% — never on rivers,
    lakes, roads, or tilled fields.

Live pattern preview

The 🌾 preview canvas mirrors the generator — angled parcels, strips, domain borders,
per-crop plot tints, vegetation speckle, scatter dots — and follows the selected
profile, with scroll-zoom and a wide area range.

Fixes

  • No more stray snow speckle on flat lowland farmland (snow needs real mountain
    relief; genuine peaks still cap).
  • Nothing floats over water: sunflowers, flowers, moss and bushes are swept off
    rivers and lakes, and schematic pieces never stamp onto water.

Everything is additive and seam-safe — a project that never opens the Farmland
drawer builds exactly as before. Full details in
CHANGELOG.md and
What's new in 1.8.0.