The game can be played, and there isn’t really anything hindering the player throughout the game. There are a few bugs/kinks with Unity3D’s collisions causing the player’s position to go into an unusual state, which makes him able to move across objects sometimes. These usually appear in cracks between blocking/colliding objects.
There can also be a slight hassle if a NPC that holds a challenge moves around after you’ve lost to the NPC, thus reinitiating the challenge as if you had walked into the NPC of your own volition. This happens rather unfrequently though, and is not really a major problem, but, more like an edge case.
It is a rather casual game, and, doesn’t take too long to complete. You don’t die too quickly (the hardest challenge difficulty can kill you, but, you have to be really unlucky, or, consciously try to do it).
A small preview of the game,
