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SHMCD: ARCHIPELAGO 0.01 Prerelease
Pre-releaseSUPERHOT: MIND CONTROL DELETE ARCHIPELAGO 0.01 Prerelease
Changelog
- Added deathlink
- Made the HACK unlock view show what actually got unlocked
- Added a GUI for connecting (accessible in the settings menu)
- Stopped the CORE unlock view from ever appearing
- Fixed some levels not unlocking the correct paths
Requirements
BepInEx x86, verified to work with version 5.4.23.5. NOTE: Most SUPERHOT mods use MelonLoader, however this mod is not compatible with MelonLoader at the moment, however a tool exists to try and resolves this. I have not verified this tool
Install guide
- Client: Follow the BepInEx install guide, then move the folder listed in the zip under plugins into BepInEx's plugins.
- APWorld install guide
For usage on this mod on this mod, please refer to the README on the repositories main page.
Known bugs
If you find any bugs that are not listed here, please report them in the SHMCD thread in the Archipelago discord.
- CACHE levels do not display outgoing edges when they have not been completed yet
- The discs in CACHE levels do not report what hacks you unlock, only what hack the level would unlock if the game was not randomized
- Nodes 1A, 1B, and 1C will always appear on the map, even if they are not unreachable
- Disconnection from a multiworld will cause unintended side effects
- The hack unlock view will pop up, even if nothing got unlocked
Note
This mod natively works on Linux using Proton Hotfix, and following this guide to add winhttp to your default wineprefix
Warning
This mod generates it's own save files in the save directory as the .dll, and does not dip into the main save file at all. However, I take no responsibility if your save file gets somehow deleted or altered.