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Releases: Teotia444/twwhd-apworld
Release list
v1.1.1-beta
1.1.1 Release
Fixes
- Fixed some logic mishaps (as usual). Namely,
Windfall Island - Dampa Pig Minigame,Forbidden Woods - Hole In Tree ChestandForsaken Fortress - Chest Guarded by Bokoblinare now using adequate logic. - Made the client work better with disconnect and crashes. Now, if an error occurs, keeping the same client opened and reconnecting should work just fine for Cemu and for Wii U.
- Improved the Wii U connectivity and made it so that the release message doesn't flood the screen with notifications, instead just displaying that a player released their worlds.
- Fixed a connectivity issue with the Wii U where sometimes, the plugin would not initialize properly.
- Greatly improved the tracker's connectivity with AP, so now it will connect faster. Fixed a couple glitches with it, mainly the tracker does not double check an item if you've clicked on connect twice now, and all locations count are fixed.
- Fixed tracker (auto)saves. Now you can save and load tracker saves with no issue. This is especially useful for Entrance Rando which is not saved through AP right now. Also saving the AP IP/slot now.
- Fixed ER sometimes decoupling entrances even though it is not supposed to do that. Now, everything is coupled. Could probably add a decoupled option in the next release.
- Fixed hints generation sometimes miscalculating the numbers of hints to generate and causing KoRL to yap forever.
Additions
- The client will now try to automatically input the slot to the server once you are in game. The slot is displayed on the title screen along with the AP Seed hash. You can still manually connect to a slot if you connect to a server by using
/connect slot:pwd@server:port.
As usual, instructions for this APWorld are in the setup guide.
Note: if you're updating from < 1.1.0, make sure to remove old wwhd apworlds from your custom_worlds folder! this could cause conflicts!!
v1.1.0-beta
Note: Make sure to remove old wwhd apworlds from your custom_worlds folder! this could cause conflicts!!
1.1.0 Release
Wii U Support
- Added Wii U support for this APWorld. This is the first world to be natively supported by the wii u!
- A small helper plugin is needed for connecting to the Wii U. Instructions for this are in the setup guide. This has been tested enough to be considered stable.
Fixes
- Various linux fixes and fixes to fetch the base address
- Added Flatpak support for linux
- Improved the get item function so duplicates should be way less reoccurring
- Improved the French and Spanish translation for AP specif things
Additions
- Added blue chus as an actual item so you can give them your starting pool
- Added both
Windfall Island - Auction 100 Rupee+Windfall Island - Dampa Pig Minigameas additional checks - Added the option to start with a random item slide item, this can be chosen from Grapple, Boomerang, Bow or Hookshot
- Added a bunch of metadata stuff for the patcher. This includes a new icon and title, a new logo, a model and some flavor text for AP items. Fathers letter begone!
- Added C(hest) T(ype) M(atches) C(ontent). This makes chest appear wooden if they contain junk, or spiky if they're progressive.
- Added hints as an experimental option. Hints are completely generated by the patcher with no knowledge of the multiworld rn, but it should still be somewhat coherent. Specifically: Ho Ho (Triforce) Hints will hint items (or exclusively triforce pieces from any game having them) from the old man Ho Ho, Kreeb Hints will hint all items of type "Bow" in your local world, and Korl Hints hint classic path, items, barren or location hints.
- Added performance option for Wii U to reduce lag in certain areas
- Added fix rng option for fixing rng in certain places
- Added better version control for the APworld
v1.0.2-beta
Changes
Fixed the following locations :
Windfall Island - Lenzo Bring Forest Fireflywill temporarily be disabled as it's a repeatable check and is not tied to a flagWindfall Island - Lenzo Become Assistantused to not register, that's fixed
Tracker:
- Added a password field to the tracker so you can connect to password locked servers
- Removed the mail chaining logic which would display available mail on certain conditions even if it was impossible
- Restored the location list background which was removed for unknown reasons (upstream??)
Others :
- fixed generation with blue chu being held back by a typo
- fixed death link sending twice sometimes when it was triggered by another player
(this update comes with a generator update)
v1.0.1-beta
Changes:
Fixed the following logic mishaps :
- Windfall Island - Potion Shop 15 Green/Blue Chu
- Dragon Roost Cavern - Water Jug On Upper Shelf
- Earth Temple - Chest Behind Destructable Wall
For this release, you will not need to update the generator.
v1.0.0-beta
THE WIND WAKER HD: Stable Release
How does this work?
For this APWorld you will need to have a decrypted US dump of TWWHD that you can acquire from a Wii U, and either the disk version or the eshop version of the game. The decrypted game consists of a folder with 3 subfolders (code, content, and meta). It is not a single file like an .iso or a .wad. You can dump a disc or digital install from your Wii U with dumpling.
It is also important to note this currently only supports Cemu, although plans are to support real Wii U hardware in the future.
Links
- Setup guide (this contains essentially everything you need to play this)
- APWorld Repo
- Generator (latest versions can be found in the Actions tab or using the nightly link, refer to the setup guide)
- Tracker: The generator comes with a tracker tab that is able to connect to an AP server. Note that the tracker might still have issues, but those won't affect your multiworld obviously
Notes
- There are currently no plans to port this to another region like EU. This change would have to come from upstream.
- The expensive beedle checks seem to occasionally not send. Exclude them if you don't want to take risks until they are figured out.
Bug report
If you come across an issue during your multiworld, it would be appreciated to report it here so that it can be fixed asap. When reporting an issue, it is appreciated if you can provide the APTWWHD file used for the multiworld, as well as the version hash that appears in the name of the generator window (Wind Waker HD Randomizer XXXXXXX, with the XXXXXXX being your version hash).