0.10.11
Mods
- Reverted the change from Embeddium to Xenon, because it was causing more issues than it solved
- Added Sacks 'n' Such which has several new early game bags -- such as one that automatically picks up ore and can hold 512 per slot -- as well as some other things such as hiking boots and horseshoes
Changes
- Fuelling blaze burners with liquids is now done directly instead of through straws (break and replace your blaze burners to update) @Ghoulcel
- Blaze burner liquid fuelling has been fully made consistent with GregTech power values (#1694) @Ghoulcel
- Create Factory Logistics Jars now hold 8000mB instead of 1000mB (#1707) @Ghoulcel
- Sewing Tables now use a knife instead of shears @BlueBoat29
- Create Logistics Jars now hold 8000 mB each instead of just 1000 mB (#1707) @Ghoulcel
- Added a way to keep your space suit with you on death, so you can more safely set your spawn on other planets (#1710) @BlueBoat29
- Added Flax as a cold-weather alternative to jute and a plant-based option for light colored cloth @BlueBoat29
- Sheet metal blocks are now made in a stonecutter and their yield increased (#1746) @SpicyNoodle5
- Added a small amount of silver to the Bismith (Surface) vein @Pyritie
- Added steel machine casings as an alternative to steel frames in the electric greenhouse @Redeix
- Added the ability for foods to affect the player's temperature @BlueBoat29
- EMI Batched rendering has been disabled by default. @TomPlop
- Automatic backups now happen hourly instead of daily (#1705) @Pyritie @Xikaro
- Advanced Peripherals' Redstone Integrator has been deprecated in favour of ComputerCraft's Redstone Relay (#1737) @Pyritie
- Speed up recipes for turning blocks into sand (#1720) @TomPlop
- Added a recipe for turning bone meal into white dye (#1757) @Pyritie
Bug fixes
- Fixed tongs getting stuck in ovens, and now you can use them the same way you'd previously use a Peel @Pyritie
- Allowed powders, gears, plates, double plates, springs, and small springs to be heated (#1727) @Redeix
- Fixed rapeseed wild block model @BlueBoat29
- Fixed butchery knife not giving additional meat when used to kill an animal @Pyritie
- Prospector picks can be placed on tool racks and interact with most inventory's again. @Redeix
- Fixed some of the more obvious dupes while we wait for a GregTech to do them properly (#1576) @Pyritie
- Fixed not being able to use buzzsaws (and chainsaws) to cut things into lumber (#1685) @Pyritie
- Fixed recipe conflict with dimethyl carbonate, acetic acid, and formaldehyde (#1731) @Pyritie
- Fixed missing item in quartz sand centrifuging (#1717) @Pyritie
- Popped chorus fruit is now edible (#1722) @programmer3481
- Fixed missing sheet pile texture for cobalt, cobalt brass, aluminium silicate, invar, lead, red alloy, and tin alloy (#1713) @Pyritie
- Fixed missing collapse tags for smooth stone (#1732) @Pyritie
Translation updates
- Chinese (simplified) @jmecn & @CN059
- Russian @dl, @Kostabl, @Turikar42, & @but3r
- Ukranian @MetenBouldry
- Brazilian Portuguese @gifpxto
## Projects
### Added
- AAA Particles
- All-In-One, Macaw's Mods for TerraFirmaCraft
- AutoPack-Director
- Create: Liquid Fuel
- Desert Behemoths: Sandworms!
- Embeddium
- Horses can Swim
- Lodestone
- Sacks 'N Such
- Sodium Extras
- Sodium/Embeddium Dynamic Lights
- Sodium/Embeddium Options API
- Soulbinding
- TerraFirmaGreg-Shaders
### Removed
- Clumps
- Get It Together, Drops!
- Xenon
### Updated
- adaptive_performance_tweaks_core_1.20.1-11.3.0.jar -> adaptive_performance_tweaks_core_1.20.1-11.5.0.jar
- adaptive_performance_tweaks_gamerules_1.20.1-11.3.0.jar -> adaptive_performance_tweaks_gamerules_1.20.1-11.5.0.jar
- adaptive_performance_tweaks_items_1.20.1-11.3.0.jar -> adaptive_performance_tweaks_items_1.20.1-11.5.0.jar
- adaptive_performance_tweaks_player_1.20.1-11.3.0.jar -> adaptive_performance_tweaks_player_1.20.1-11.5.0.jar
- alltheleaks-1.0.1+1.20.1-forge.jar -> alltheleaks-1.0.4+1.20.1-forge.jar
- create_factory_logistics-1.20.1-1.4.5.jar -> create_factory_logistics-1.20.1-1.4.6.jar
- Steam_Rails-1.6.12-alpha+forge-mc1.20.1.jar -> Steam_Rails-1.6.13-alpha+forge-mc1.20.1.jar
- defaultoptions-forge-1.20.1-18.0.3.jar -> defaultoptions-forge-1.20.1-18.0.4.jar
- everycomp-1.20-2.9.1-forge.jar -> everycomp-1.20-2.9.2-forge.jar
- ExtendedAE-1.20-1.4.4-forge.jar -> ExtendedAE-1.20-1.4.5-forge.jar
- GregTech Revival 32x 1.19.2-1.20.1-1.21 ver 0.19.zip -> [ver 0.20] GT Revival 32x 1.19.2-1.20.1-1.21.zip
- guideme-20.1.11.jar -> guideme-20.1.12.jar
- immersive_aircraft-1.3.3+1.20.1-forge.jar -> immersive_aircraft-1.4.0+1.20.1-forge.jar
- immersive_optimization-forge-1.20.1-0.0.4.jar -> immersive_optimization-forge-1.20.1-0.1.0.jar
- Improved Create 32x ver 0.03 1.18.2-1.20.1.zip -> Improved Create 32x ver 0.04 1.18.2-1.20.1-1.21.1.zip
- lootr-forge-1.20-0.7.35.92.jar -> lootr-forge-1.20-0.7.35.93.jar
- moonlight-1.20-2.16.5-forge.jar -> moonlight-1.20-2.16.8-forge.jar
- notenoughanimations-forge-1.10.1-mc1.20.1.jar -> notenoughanimations-forge-1.10.2-mc1.20.1.jar
- packetfixer-3.1.4-1.18-1.20.4-merged.jar -> packetfixer-3.3.0-1.18-1.20.4-merged.jar
- tfccanes-2.1.1.jar -> tfccanes-2.1.2.jar
- tfcgenviewer-1.20.1-1.4.1.jar -> tfcgenviewer-1.20.1-1.5.0.jar
- TerraFirmaGreg-Core-Modern-0.7.12.jar -> TerraFirmaGreg-Core-Modern-0.7.13.jarWhat's Changed
- Adding liquid burner recipes for Create: Liquid Fuel by @Ghoulcel in #1694
- more mars entity stuff by @BlueBoat29 in #1697
- Update CONTRIBUTING.md by @Pyritie in #1702
- I messed up the tooltips oops by @BlueBoat29 in #1703
- Hot Bread Fixes by @TreyR9 in #1709
- Increasing Jar Capacity For Create Factory Logistics by @Ghoulcel in #1707
- Feature/sandworm, sacks, soulbind by @BlueBoat29 in #1710
- fix reinforced fiber recipe by @Redeix in #1711
- Added structures intended for the overworld world generation. by @KrestenFM in #1714
- some container changes by @BlueBoat29 in #1716
- Buff Sand with Forge Hammer by @TomPlop in #1720
- make popped chorus fruit edible by @programmer3481 in #1722
- Update CHANGELOG.md by @Redeix in #1728
- Update data.js by @Redeix in #1727
- Update data.js by @Redeix in #1729
- Update CHANGELOG.md by @Redeix in #1730
- Flax by @BlueBoat29 in #1735
- some backpack tweaks and updated backpack quests by @BlueBoat29 in #1741
- Ostrum line by @TomPlop in #1734
- bioreactor stuff by @Redeix in #1742
- Russian translation (incomplete) (part of book) (description!!!!) by @DI-GitH in #1747
- Add decompozition for heavy and semiheavy water by @TomPlop in #1745
- Fix sheet metal and welding conflict by @SpicyNoodle5 in #1746
- update bioreactor and food processor recipe functions to support more conditions by @Redeix in #1750
- Disable Batch Rendering by @TomPlop in #1754
- temperature changing foods by @BlueBoat29 in #1753
- eating uranium by @BlueBoat29 in #1758
- Release: 0.10.11 by @github-actions[bot] in #1761
New Contributors
- @Ghoulcel made their first contribution in #1694
- @TreyR9 made their first contribution in #1709
- @KrestenFM made their first contribution in #1714
- @programmer3481 made their first contribution in #1722
- @DI-GitH made their first contribution in #1747
Full Changelog: 0.10.10...0.10.11