Breaking changes
- Chromium through Ferrochrome now requires Circuit 2, fixing a recipe conflict (#4810) @TomPlop
- Changes to how AE2 components are crafted on the moon will be coming soon, so start setting up a railgun!
Changes
Ambiental
- Tiger and lion clothing are now cooling instead of warming @ashleney
- Rebalanced all clothing into several tiers. For warming: primitive and insulated have +2 warmth, wool has +4 warmth, and animal clothes have +8. For cooling: silk, burlap, and linen are -2 warmth, animal clothes have -4, and new phantom silk and red elk clothes have -8. Clothing that's more difficult to obtain has more durability and insulation to compensate. @ashleney
- Armor no longer affects player temperature (yes this includes the blue steel diving suit, though it does still make you fireproof) @ashleney
- All recipes have been changed @Pyritie
- Added new clothing: phantom silk (cooling), red elk (cooling), and cotton @ashleney @NaharaSabrea @Pyritie
GregTech
- Add more informations to the GUI of the Large Boiler and Geologic Vulcanizer (fluid consumption) @TomPlop
- Geological Vulcanizer now consummes less Natural Gas with each parallel @TomPlop
- The Gas Well now depletes fluid vein way slower (same as the MV Fluid Rig) @TomPlop
- Fixed being able to get wraptor/sniffer/glacian sheep shearable items from earth shearable animals via the pastoral rancher (#4813) @TomPlop
- Fixed the wraptor/sniffer/glacian sheep output amounts in the pastoral rancher to better match their manual shearing amounts (#4814) @TomPlop
- Fixed not being able to fully process garnet sands in a normal chemical reactor (#4686) @TomPlop
Other changes
- Added combustion engines for generating SU from combustible fuels. You can use any fluid that works in a GregTech combustion generator or gas turbine (#4766) @Pyritie
- Added two more "start room" variations to mineshafts, and added monsters to it @Pyritie
- Reduced the amount of mobs (and treasure) in Beneath towers, so they are more useful for traveling @Pyritie
- Added a new crop: cotton! Find it in the Beneath @Pyritie
- The harpoon can now also be crafted with bronze, has much more durability, and can be repaired @Pyritie
- Using TFC alloying recipes in the EMI recipe tree now actually shows the correct ratios @ashleney
- Zoglins and zombie horses now also drop some raw hide @Pyritie
- Improved the anvil GUI when not using the anvil helper resource pack @ashleney
- Changed the recipe for sequenced pulse generator to use brass instead of tin bronze (#4732) @Pyritie
- Added easier recipes for crafting arrows out of bones (#4736) @Pyritie
- Added some 3D molecules to the molecular structure view (#4754) @BlueBoat29
- Added recipes to convert rose quartz tiles back into blocks (#4768) @applenper
- Added more cloth blocks @Pyritie
- Added earlier ways to compress fertilizers into their "pure" form which give 100% nutrients at once @Pyritie
- Changed a bunch of textures to their vexxed visuals version @Pyritie
- Added a new texture for pumpkin chunks @NaharaSabrea
- Added new quests for concrete and steel supports, and fixed the drum/crate quests missing black/bismuth bronze (#4784) @zxro
- Added new quests for trains (#4774) @OLOXpl
- Added a way to craft dyes pre-quern, so your first vessels can be dyed (#4806) @jurjen909
- Added a mod to properly have borderless fullscreen (#4762) @Pyritie
- Removed some inventory sorting buttons on more TFC screens that caused issues (#4711) @Pyritie
- Changed the crankbow to wrought iron tier @Pyritie
- Removed gregbrine @Pyritie
Bug fixes
- Fixed mobs suffocating to death inside supports @Pyritie
- Fixed the hose pulley collecting "flowing" oil fluid instead of normal oil fluid @Pyritie
- Fixed mussels and barnacles being placed on sand @Pyritie
- Fixed illages having floating road blocks (#4730) @Filiipa
- Fixed the bluemap resource pack so it understands the newer grass blocks (#4752) @jmecn
- Fixed recipes not loading correctly on certain linux distros @Pyritie
- Fixed flint knapping not consuming the flint when starting (#4744) @Pyritie
- Fixed the artisan table not having a correct tool to break it with (#4827) @Redeix
- Fixed locometal windows not dropping when broken with a gem saw or wrench (#4807) @Sylenoid
- Fixed gregtech wrenches not interacting with some of create's block entities, like mechanical crafters (#3427) @carbonatek
- Fixed some rendering issues with connecting create to TFC's kinetic blocks @Redeix
- Fixed some of TFC's kinetic blocks accepting stress input from sources that were rotated the wrong way @Redeix
- Fixed sodium bisulfate having an incorrect molecule (#4821) @BlueBoat29
Mods
Jellies
- Fixed an issue with some jellies not spawning on sand @Pyritie
- Reduced the amount of jellies that can spawn on the overworld, moon, and mars @SakuraKitsurugi
- Added nutritional mash, a new food which all jellies can eat @SakuraKitsurugi
ArborFirmaCraft
- Added new EMI pages for tree tapping @Redeix
TerraFirmaCraft
- Fixed a crash when sometimes generating chunks with a sealed barrel from structures (such as in the Beneath) @Pyritie
Wakes
- Fixed several issues involving shaders
ExtendedAE
- Added exact mode for Precise Export Bus
TACZ/PlayerRevive compatibility
- Fixed an issue where holding sneak would make you "unsneak" for a tick every few seconds
## Projects
### Added
- Cubes Without Borders
- Extreme sound muffler - (Neo)Forge
- SeasonHud
### Removed
- EMIAccelerator
- Extreme sound muffler
### Updated
- afc-1.0.22-1.20.1.jar -> afc-1.0.23-1.20.1.jar
- chat_heads-0.15.4-forge-1.20.jar -> chat_heads-0.15.7-forge-1.20.jar
- clienttweaks-forge-1.20.1-11.1.9.jar -> clienttweaks-forge-1.20.1-11.1.11.jar
- CrashAssistant-forge-1.19-1.20.1-1.11.11.jar -> CrashAssistant-forge-1.19-1.20.1-1.11.12.jar
- EnhancedVisuals_FORGE_v1.8.29_mc1.20.1.jar -> EnhancedVisuals_FORGE_v1.8.32_mc1.20.1.jar
- ExtendedAE-1.20-1.4.18-forge.jar -> ExtendedAE-1.20-1.4.19-forge.jar
- gtmutils-2.10.1.jar -> gtmutils-2.10.2.jar
- IrisSearch-1.6.0-forge.jar -> IrisSearch-1.6.1-forge.jar
- Jellies-1.20.1-0.1.4.jar -> Jellies-1.20.1-0.1.6.jar
- NoChatReports-FORGE-1.20.1-v2.2.2.jar -> NoChatReports-FORGE-1.20.1-v2.2.3.jar
- particular-1.20.1-Forge-1.5.5.jar -> particular-1.20.1-Forge-1.5.7.jar
- emixx-forge-1.5.1.jar -> emixx-forge-1.5.3.jar
- reliable_recipes-forge-1.20.1-2.2.2.jar -> reliable_recipes-forge-1.20.1-2.2.3.jar
- reliable_remover-forge-1.20.1-2.4.7.jar -> reliable_remover-forge-1.20.1-3.0.0.jar
- voicechat-forge-1.20.1-2.6.21.jar -> voicechat-forge-1.20.1-2.6.22.jar
- sophisticatedbackpacks-1.20.1-3.24.62.2017.jar -> sophisticatedbackpacks-1.20.1-3.24.67.2109.jar
- sophisticatedcore-1.20.1-1.3.73.2192.jar -> sophisticatedcore-1.20.1-1.3.84.2308.jar
- struts-1.1.0+mc1.20.1.jar -> struts-1.1.1+mc1.20.1.jar
- TerraFirmaCraft-Forge-1.20.1-3.2.23.jar -> TerraFirmaCraft-Forge-1.20.1-3.2.24.jar
- TerraFirmaGreg-Core-Modern-0.9.20.jar -> TerraFirmaGreg-Core-Modern-0.9.21.jar
- toomanyrecipeviewers-0.8.1+mc.20.1.jar -> toomanyrecipeviewers-0.9.0+mc.20.1.jar
- wakes-1.20.1-Forge-1.4.0.jar -> wakes-1.20.1-Forge-1.4.1.jar
- xaeroworldmap-forge-1.20.1-1.44.2.jar -> xaeroworldmap-forge-1.20.1-1.45.0.jar
- playerrevive_compat-1.0.3-f4fdba6.jar -> playerrevive_compat-1.0.4-daf51f2.jar