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Releases: Th3chef/Treasure-Radar
Release list
Treasure Radar 0.6.0
- Now runs on the standalone Chef Shared Loader (1.0.0 or newer), which has to be installed as its own mod. Treasure Radar no longer carries its own copy of the loader.
- Every setting can be changed in game in Chef Shared Loader's options menu (F9), including the keys (bound by pressing one).
- The radar now sits just left of where the game's map opens, level with it, so the open map no longer covers it.
- New: Enemy Structures (optional): bot fabricators, Bulk Fabricators, Illuminate warp ships and bug holes in deep red, in the ledger too; they drop off once destroyed (bug holes once closed).
- New: Weapons (optional): support weapons and expendables lying on the ground, each with its own silhouette. Carried weapons and spent expendables aren't shown.
- New: Radar Animation option (untick it for a still radar), and the Hide, Zoom and Markers keys can be picked.
- The ledger is now a set of tiles; Hold Tab To Hide is now Double-Tap Tab To Hide.
- World Markers can reach 200 m or be endless; icons are bigger near you and smaller toward the radar's edge.
- The log is now treasure_radar.log in %APPDATA%\Arrowhead\Helldivers2, next to the loader's chef_loader.log.
- New art.
Updating: install Chef Shared Loader too (last in your load order), replace the 0.5.1 zip with this one in your mod manager, keep your options ticked, then Purge and Deploy.
Download: Treasure-Radar-0.6.0.zip below (not the source code). Requires Chef Shared Loader 1.0.0 or newer.
Treasure Radar 0.5.1
- Fixed: the radar never showed in smaller missions. Any world under 5,000 units counted as the ship, and some missions come in under that; now the mod also looks for the mission's loot (samples, medals, Super Credits, Requisition Slips) to tell a mission from the ship.
- Fixed: on the way out of a mission the ledger could show everything as picked up for a moment.
- Fixed: with a very long mod list (over 513 patch files), the mod could miss its own files.
Updating: replace the 0.5.0 zip with this one in your mod manager, keep your options ticked, then Purge and Deploy.
Download: Treasure-Radar-0.5.1.zip below (not the source code). No other loader needed.
Treasure Radar 0.5.0
The first Treasure Radar: the successor of Treasure Map, rebuilt for the current game with its own loader built in.
- A round sonar radar where the game's map opens, with every Super Credit, Medal, Common, Rare and Super Sample, Requisition Slip, ammo box, grenade pack and stim pack around you; a sweep turns every 3 seconds and lights each pickup up as it passes. Loot farther out sits on the edge, pointing the way.
- Loot Ledger: a pill for each kind with how many are left in the mission.
- World Markers: icons floating over the pickups near you, with how far they are (25, 50 or 100 m).
- Options: Opacity, Size, Range, Rotate With View, and each kind on its own.
- Keys: F7 or holding Tab hides the radar; the numpad's + and - zoom it; F8 hides the world markers.
- Follows your HUD Scale and HUD Edge Offset settings.
Install: add the zip in your mod manager (Arsenal / HD2 Mod Manager), tick Treasure Radar (core) and the kinds you want, then Purge and Deploy. Coming from Treasure Map: disable it first.
Download: Treasure-Radar-0.5.0.zip below (not the source code). No other loader needed.