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Version 7.1.1 - Small Additions

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@ThatRozebudDude ThatRozebudDude released this 28 Apr 23:45
· 390 commits to master since this release

Changelog

  • Song scoring is updated to be more similar to the scoring changes made in base game 0.6.3.
  • Added the new Pico results screen variants.
  • Added Otis' muzzle flash effects
  • Adjusted Pixel Nene's behavior slightly.
  • Re-added missing Combo Display option.
  • Renamed the Auto Pause option to Pause When Unfocused.
  • Added the Flashing Effects option to disable certain bright or flashing effects. Defaults to "on".
  • Moved opening the cache settings at startup to the Escape key instead of any key.

Modding API Version 1.5.0

  • The Freeplay list now uses a json file to build the list instead of a text file. See the docs for more details.
    • The old Freeplay list syntax in a text file is still supported for backwards compatibility but not recommended.
  • Character scripts now have a postCreate function that is run after the character sprite is created and added to the Character object.
  • Binds and CacheConfig now use a limited version of the class that can only read config settings.
  • setFramerate has been added to the script version of the Config class.
  • Extra checks to make sure mod configs aren't generated on old API versions.