Version 7.1.1 - Small Additions
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390 commits
to master
since this release
Changelog
- Song scoring is updated to be more similar to the scoring changes made in base game 0.6.3.
- Added the new Pico results screen variants.
- Added Otis' muzzle flash effects
- Adjusted Pixel Nene's behavior slightly.
- Re-added missing
Combo Displayoption. - Renamed the
Auto Pauseoption toPause When Unfocused. - Added the
Flashing Effectsoption to disable certain bright or flashing effects. Defaults to "on". - Moved opening the cache settings at startup to the
Escapekey instead of any key.
Modding API Version 1.5.0
- The Freeplay list now uses a
jsonfile to build the list instead of a text file. See the docs for more details.- The old Freeplay list syntax in a text file is still supported for backwards compatibility but not recommended.
- Character scripts now have a
postCreatefunction that is run after the character sprite is created and added to the Character object. BindsandCacheConfignow use a limited version of the class that can only read config settings.setFrameratehas been added to the script version of theConfigclass.- Extra checks to make sure mod configs aren't generated on old API versions.