Can OpenROAD 3D Viewer show chiplet inter-die routing/bumps/TSVs? #10992
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Not yet; the 3D viewer still draws chiplets as solid boxes plus DRC markers. Bumps are meanwhile visible in the 2D viewer as COVER_BUMP instances; TSVs have no dedicated support in either viewer. No committed plan. The earlier call was that the interconnect would be too expensive to draw, but that's worth revisiting: the server, launching OpenRoad with -threads count|max, now scales the web server too. What remains is payload size at realistic bump counts, which points to level-of-detail rather than a blocker. |
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I was talking with @gadfort about displaying the bumps as well. I think it is too much data to send across server-browser boundary. One thought is to do the usual 2d render of them into an image to send across and use as a texture for the top box face. |
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I recall that when the OpenROAD 3DBlox 3D Viewer was released in Feb 2026, it could only display chiplet solid blocks, with no support for inter-chip wiring, bumps or TSVs.
Has this feature been implemented on the main branch so far? If not, is there any development plan for interconnect 3D rendering?
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