Bannerlator 1.6
Bannerlator 1.6
Run Windows apps and games on Android — no PC and no root required.
✨ What's New
🧰 Compatibility Layers download menu
Browse, download, install and remove versions of every translation layer from one place. Each component — Wine/Proton, DXVK, VKD3D, Box64/WOWBox64, FEXCore — now has a cloud button that opens a dedicated downloader with:
- Wine/Proton tabs to switch between the two layers
- An "in use" marker for the version the container is currently running
- Install from file for local
.wcppackages - Byte-accurate download and install progress bars
🍷 Now available to download: the latest rebuild of WinNative Proton 11 beta 5 (with Steam) is offered as a compatibility layer straight from this menu — thanks to the WinNative team.
🎚️ Standalone FPS limiter
The in-game FPS cap now works with any frame-generation engine — Off, bionic-fg, or lsfg-vk — on both the OpenGL and Vulkan host renderers, live. When lsfg-vk is multiplying (2×+), the limiter automatically steps aside so lsfg's own pacing governs — no double-cap.
🖥️ Advanced Vulkan settings
Native Rendering+, present mode, texture filter and swap-R/B from the container's Vulkan Settings now actually take effect. The Renderer dropdown also shows the correct name and its settings button right away.
🎮 Per-game overrides
Set Renderer, Frame-Gen engine and FPS limiter per game, each falling back to the container default.
🛠️ Fixes & improvements
- File Manager — safe paste/move (no more data loss), run a
.exedirectly in its container, system Back now goes up one folder, and accurate copy progress. - On-screen controls — the D-pad / analog stick no longer freezes on multi-touch.
- Frame generation now starts off in-game on every launch; re-enable it any time from the in-game Graphics drawer.
⚠️ Updating from an older version
If a game fails to start after updating, reinstall imageFS: open the app's Settings → scroll to the bottom → Reinstall ImageFS.
📥 Downloads
| Variant | File |
|---|---|
| Standard | Bannerlator-1.6-standard.apk |
| PUBG | Bannerlator-1.6-pubg.apk |
| Ludashi | Bannerlator-1.6-ludashi.apk |
🙏 Credits
This release
- The standalone FPS limiter — its guest-side pacing (delaying the X11 Present
IdleNotifyso the game itself throttles, plus the rule that lsfg-vk governs when its multiplier is ≥ 2) — was ported from GameNative (utkarshdalal). - The download menu follows the pattern of the app's built-in Adrenotools GPU-driver downloader.
- The bundled Winlator File Manager and the Vulkan rendering path are from StevenMXZ (Winlator-Ludashi).
- The WinNative team — for the latest rebuild of Proton 11 beta 5 (with Steam), available as a downloadable compatibility layer.
Project & upstream
- brunodev85 — original Winlator (Wine + Box64 + Turnip on Android), the foundation of this fork.
- coffincolors — the
cmodWinlator fork this codebase builds on. - Pipetto-crypto — Winlator Bionic + Box64 fix branch (the "Bionic" half of Star Bionic).
- jacojayy & the star-emu team — the Star Bionic / Winlator Frost lines this build continues, plus Turnip Timeline-Semaphore patches.
- isygold — Star Engine / VEGAS DXVK fork. 📖 VEGAS DXVK FAQ · 🚀 Support VEGAS Development — low-level graphics dev & vibecoder: debugging, refactoring & improving original DXVK code for Adreno. ❤️ Sponsor →
- Frame generation: xXJSONDeruloXx (bionic-fg) · PancakeTAS (lsfg-vk) · FrankBarretta (Android port).
Lossless.dllis user-supplied (Lossless Scaling by THS). - Upstream stack: Wine (WineHQ) · Box64 (ptitSeb) · FEXCore (FEX-Emu) · DXVK (doitsujin) · VKD3D-Proton (HansKristian-Work) · Turnip/Mesa (Freedreno).
Full credits are in the README.
Changelog (commits since 1.5)
| Commit | Title |
|---|---|
91c23a6 |
chore(release): bump to 1.6 (versionCode 24) |
0995c2c |
fix(downloads): DXVK/VKD3D download sheet opened behind the config dialog |
2215610 |
style(downloads): match adrenotools (ModalBottomSheet + compact rows) |
5aeb633 |
style(downloads): smaller row text so long component names fit |
f9485ef |
feat(downloads): byte-accurate install progress bar |
f4e551e |
feat(downloads): adrenotools-style cards, cloud opens sheet directly, in-use marker |
d7c1dcd |
feat(downloads): cloud download menu for compat layers |
dcd9d47 |
fix(ui): Renderer dropdown shows display label + Vulkan gear visible on load |
0993d6f |
fix(vulkan): keep @Composable on VulkanSettingsDialog |
ace27ad |
feat(vulkan): wire advanced Vulkan present settings (native/presentMode/filter/swapRB) |
4909549 |
feat(fps-limiter): lsfg mult≥2 guard |
bd990b2 |
fix(fps-limiter): guest-side X11 Present IdleNotify pacing |
08878be |
feat(shortcuts): per-game Renderer + Frame Generation engine + FPS limiter |
a669b8b |
feat(framegen): start frame gen OFF in-game on every launch |
fba6080 |
fix(controls): stop on-screen dpad/stick freezing on multi-touch |
