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Releases: The412Banner/DroidDeck
Release list
gamescope-3.16.29-p4
gamescope 3.16.29 with tools/gamescope/patches; staged by the apk over /usr/local/bin/gamescope. sha256 378739ac2e9961ceaafc2a5d5ca935194e710bf1cc3259fa22ef539b79e6ab80
gamescope-3.16.29-p3
Copy of Droid-Deck/DroidDeck's gamescope-3.16.29-p3 (patches 0002-0111: touch from the host, pointer warps in Passthrough), so this repo's builds can stage it. sha256 566e3b93931f37c30375d440d15ee76452892b842d2dc854cd3c06b926c8451b
DroidDeck 0.1.7
Highlights
- Signed with DroidDeck's own key, with a hand-over from the AOSP testkey: 0.1.6 installs update in place and keep their data, and a testkey-signed apk is refused afterwards; releases ship as four packages (standard,
com.tencent.ig,com.antutu.benchmark.full,com.ludashi.benchmark) (#41, @The412Banner). - Moved the desktop onto the GPU (Vulkan by default, with fallback), added a PC keyboard, and set up emulator controllers and RPCS3's shader mode (#25, @The412Banner).
- Replaced PCSX2 with ARMSX2 for PS2 (60 fps vs 17) and made it launch from the front end like RPCS3 (#26, #29, @The412Banner).
- Added DuckStation for PS1 with one-tap launch, first-time setup answered for DuckStation and ARMSX2, one tile per disc, and box art (#29, #34, #38, @The412Banner).
- Reworked front-end controller focus: outlined on open, remembered across the rail, Down to the first game, Back steps out (#29, #34, #38, @The412Banner).
- Added stretch-to-fill and windowed Quake-engine titles (#32, @The412Banner).
- Added the app's files to Android's file picker (#41, @The412Banner).
- Made the Home screen a Setup switch, off by default (#44, @The412Banner).
- Added Back shortcuts for the session menu and Steam QAM (#20), per-launch Android display choice (#33), faster held-stick drawer navigation (#40), build identity on the launcher (#24, #35) and the split-D logo (#37) (@xXJSONDeruloXx).
- Hardened CI before going public: pull requests build with
pull_request, key files are refused, main is protected (#41, @The412Banner).
Built from main d7cadd0 (PR #45), versionCode 8. Build workflow, release signing. Certificate SHA-256 b241ea7d77822d39b89d3227e06f3ecf62adec6cbfd38ad06196787991b5d3f0.
| File | Package | sha256 |
|---|---|---|
DroidDeck-0.1.7.apk |
com.droiddeck.launcher |
d7a578e09521f546f13ab6fb445dee3adc38fd12fd181ed44609796f9414eb55 |
DroidDeck-0.1.7-pubg.apk |
com.tencent.ig |
ba7eb4977e1527c8fad5ea4f3ffc953e3368af4a0a52d4659ce3662fcd9d7900 |
DroidDeck-0.1.7-antutu.apk |
com.antutu.benchmark.full |
354f938ec8f10e4b2d7a3912f889eb7852069528b4c6bc2147c3297abcf1deff |
DroidDeck-0.1.7-ludashi.apk |
com.ludashi.benchmark |
f5ec67bf032c5154977e23103921b5918a43eb237294397cec124d3474517b07 |
DroidDeck 0.1.6
Highlights
- Renamed the app and package to DroidDeck (#21, @The412Banner).
- Added first-run runtime setup and automatic ARM64 Proton Experimental setup after sign-in (#12, #22, @The412Banner).
- Added full-page driver management with downloads, refresh, removal, and built-in driver restore (#16, @The412Banner).
- Expanded Steam Deck mode with battery reporting, NIS scaling, and a performance overlay (#9, #16, @The412Banner).
- Added Auto, Manual, and Never background modes with audio recovery (#7, @xXJSONDeruloXx) and cleanup after Android terminates a session (#16, @The412Banner).
- Added second-screen controls, Android home-app support, Steam/QAM touch controls, and refreshed launcher panels (#6, #13, #17, #18, @xXJSONDeruloXx).
- Improved controller navigation across settings and the session drawer (#16, #22, @The412Banner).
- Added exact-panel and custom resolutions, plus user-added game folders (#9, #14, @The412Banner).
- Set the Steam client to Classic audio by default; DirectAudio remains selectable (#11, @The412Banner).
Built from PR #23 at 59123f1, versionCode 7. Build workflow.
wlroots-0.20.2-p1
wlroots 0.20.2 with tools/wlroots/patches (Vulkan DMA-BUF allocator for non-DRM GPU nodes); staged by the apk at /usr/local/lib/droiddeck-wlroots for the desktop's GPU renderers. sha256 b4dcb08b46e69dbfaa004597844e843cdf938591ba5dbc7079b91626cdd4591d
gamescope 3.16.29-p1 (patched)
The runtime's own gamescope 3.16.29 (Arch Linux ARM's package) rebuilt with the patches under tools/gamescope/patches: Armada's ARM64 client fixes (appid-focus fallback, night mode, colour-temperature slider, P3 red) plus realtime Vulkan queues on GAMESCOPE_FORCE_VULKAN_REALTIME=1 and a gamepad cursor sprite that follows the X pointer. Staged by the app over /usr/local/bin/gamescope; the hosted runtime image is unchanged. sha256 522d1835d84e4a64a843e095bbe341f68b10f8467f38c0e72ae4ef20b675b873