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@TheArtemMaps TheArtemMaps released this 28 Jun 04:48
· 8 commits to main since this release

Changelog: (BIG Update from 28/06/2024)

  1. Fixes to cleo opcodes.
  2. Fixed helidust not appearing for Hydra.
  3. Added ParticleEx XBOX particles.
  4. New exported function "LogExport" that you can use to log something to a CParticleVC.log file.
  5. Removed the particles camera draw distance limit. You can still toggle it.
  6. New ini setting "Use headlights pos for damaged engine smoke", which determines, is headlight dummy used for engine smoke pos, or engine dummy?
  7. Fixed too wide muzzleflash for assault rifles.
  8. Replaced shattered glass particles.
  9. Added sounds for gunshells (i'm sorry).
  10. More custom weapons support.

HOTFIX from 29/06/2024: Fixed drive-by not shooting.

HOTFIX from 30/06/2024: Fixed sniper rifle not having any bullet impact particles in the aim mode.

HOTFIX from 02/07/2024:
Fixed stowaway being impossible to finish, due to code mistakes.

Lil update from 03/07/2024:
Added second gunflash pos adjusting, since it's misplaced.

Update from 07/07/2024:

  1. Added motion blur for sniper rifles while aiming (If u have a custom sniper rifles, you can add them in .ini), and during drunkness.

  2. Fixed sometimes gunflash were not appearing.

  3. Fixed crashes on Zombie Andreas.

  4. New opcode "1350" which adds the ability to set the motion blur overlay. More info on "VCParticles CLEO Opcodes documentation.txt" file.

  5. During "Assertion failed!" errors, there may be a description of the expression failure, to help fix this error.

  6. Some new logging stuff

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