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Special Materials
hongminh54 edited this page Mar 7, 2026
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Special Materials are rare, custom drops that occasionally trigger while a player is mining. They are completely customizable and are excellent incentives for high-level players.
- Players mine normal blocks globally.
- Based on a % chance, a configured "Special Material" drops explicitly into their Virtual Storage.
- When it drops, massive particle bursts and sound effects play to hype up the reward.
Located in plugins/Storage/special_material.yml, you define unique drops:
special_materials:
rare_gem:
item:
material: "EMERALD"
name: "&a&lRare Gem"
lore:
- "&7A mysterious gem found"
- "&7deep in the mines"
glow: true
# Drop Chance Configuration
drop_chance: 5.0 # 5% chance
source_blocks:
- "DIAMOND_ORE;0"
- "EMERALD_ORE;0"
# Amount Randomization
amount:
min: 1
max: 2
# Rewards feedback
effects:
sound:
enabled: true
name: "ENTITY_EXPERIENCE_ORB_PICKUP"
particles:
enabled: true
type: "VILLAGER_HAPPY"
count: 15The Vein Miner and TNT enchants trigger so many block breaks that special material drops could occur too rapidly.
- You can apply drop chance modifiers exclusively to enchantments. (e.g.,
-50% chance if mined using TNT enchant).