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Mitigated a crash on NeoForge
26.2, at a small visual expense. I believe this crash should not have been there, but then again NeoForge26.2is still in beta as of me writing this. Please report any future or remaining crashes you encounter on NeoForge.Technical details:
This crash was related to
MixinHud(present in TCDCommons API), a mechanism in this mod that'd prevent the HUD from rendering while the better "Statistics" screen was open (to avoid HUD obstructing the screen).MixinHudhas now been made optional, resolving the crash while at the same time the mechanism no longer working on NeoForge for now. This is a small visual difference and should not affect UX too much.