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0.9.3 (Godot 4.4+) | Intersection feature parity

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@TheDuckCow TheDuckCow released this 16 Jul 05:55
980bc04

For Godot 4.4+, tested on 4.4 and 4.7 official builds
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Visual updates

Check out visual updates of this release over here.

What's Changed

  • Improvements
    • Implement RoadLanes for procedural intersections by @tmesser in #381
    • Implement procedural intersection edge curves by @tmesser in #390
  • Bug / edge case fixing
    • Resolve size invariant intersection stop lines and RoadLane placement by @TheDuckCow in #389
    • Prevent mismatch between lanes and traffic dir by @TheDuckCow in #393
    • Improve texture stretching with non-discreet repeats and half-repeats when two RoadPoints are close together by @TheDuckCow in #394
    • Fix RoadPoint alignment treatment for intersections edges by @TheDuckCow in #396

New Contributors

Full Changelog: 0.9.2...0.9.3