For Godot 4.4+, tested on 4.4 and 4.7 official builds
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Visual updates
Check out visual updates of this release over here.
What's Changed
- Improvements
- Bug / edge case fixing
- Resolve size invariant intersection stop lines and RoadLane placement by @TheDuckCow in #389
- Prevent mismatch between lanes and traffic dir by @TheDuckCow in #393
- Improve texture stretching with non-discreet repeats and half-repeats when two RoadPoints are close together by @TheDuckCow in #394
- Fix RoadPoint alignment treatment for intersections edges by @TheDuckCow in #396
New Contributors
Full Changelog: 0.9.2...0.9.3