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NodeTools

Godot Engine addon for arranging and managing nodes in 2D/3D

What does this do?

This addon adds a panel to the 2D/3D editor which displays a list of tools. Provided tools include arranging nodes, randomizing transforms, and similar.

How do I make new tools?

Duplicate an existing tool in NodeTools/Tools and start modifying.

Made a tool? Consider contributing it!

Installation

This repository is designed to be loaded as a GIT Submodule. How you add these depends on your client of choice.

Refer to this if you're mad enough to use the command line :P

Alternatively, download the zip from this page and unpack it into your addons folder under res://addons/NodeTools

Current Tools

  • Node: Duplicate/Prune selections, clear scales/rotations, look at parent
  • Random: Randomize rotations, scales, and postion offsets
  • Arranger: Arrange nodes in lines, spirals, boxes, grids, and more

Looking for more?

Check out Nylon! https://theduriel.itch.io/nylon

Nylon for Godot is a Deep Dialogue sequencing addon, perfect for making complex RPG dialogue, cutscenes, and more. It's easily modified and used over the network as well, and includes a template project that incldues many many more utility systems for quickly building up your own game. Including menu and game state management, option menus, save files, audio, and more.

Support me!

I don't have a donation link. But instead of giving something for nothing, you can buy Nylon above! And get something in the process! :D

Need support?

This repository is provided as is. However I will happily answer questions via twitter: https://twitter.com/the_duriel

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Godot Engine addon for arranging and managing nodes in 2D/3D

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