Godot Engine addon for arranging and managing nodes in 2D/3D
This addon adds a panel to the 2D/3D editor which displays a list of tools. Provided tools include arranging nodes, randomizing transforms, and similar.
Duplicate an existing tool in NodeTools/Tools and start modifying.
Made a tool? Consider contributing it!
This repository is designed to be loaded as a GIT Submodule. How you add these depends on your client of choice.
Refer to this if you're mad enough to use the command line :P
Alternatively, download the zip from this page and unpack it into your addons folder under res://addons/NodeTools
- Node: Duplicate/Prune selections, clear scales/rotations, look at parent
- Random: Randomize rotations, scales, and postion offsets
- Arranger: Arrange nodes in lines, spirals, boxes, grids, and more
Check out Nylon! https://theduriel.itch.io/nylon
Nylon for Godot is a Deep Dialogue sequencing addon, perfect for making complex RPG dialogue, cutscenes, and more. It's easily modified and used over the network as well, and includes a template project that incldues many many more utility systems for quickly building up your own game. Including menu and game state management, option menus, save files, audio, and more.
I don't have a donation link. But instead of giving something for nothing, you can buy Nylon above! And get something in the process! :D
This repository is provided as is. However I will happily answer questions via twitter: https://twitter.com/the_duriel