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1.0.0

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@TheHexagonCodes TheHexagonCodes released this 22 May 17:29
· 18 commits to main since this release

1.0.0 Release

Features:

  • Mods
    • Allows for the creation of asset mods that can swap out any file usually loaded from the game's .LAB datapacks.
  • High-Quality Assets
    • Upgrades the renderer to support high-quality assets with any resolution and 32-bit color. Without this, assets are max 640x480 with dithered 24-bit color.
  • Forced VSync
    • Previously, the remaster didn't use vsync while in-game and produced frames as fast as it could (sometimes causing coil whine).
  • High-DPI Fix
    • On high-dpi systems with UI scaling above 100%, the remaster renders at a lower resolution and lets the system scale it up. This isn't that noticeable with 640x480 backgrounds but it stops high-quality assets from displaying at their full resolution. GrimMod forces the game to always render at the window's actual resolution.
  • Quick Renderer Toggle
    • In the remaster, toggling the renderer between Original/Remastered is a smooth transition which makes changes less noticeable. GrimMod makes the toggle instant, highlighting the differences between the renderers.