User wiki: pages updated for v0.5.0
- Maps and Viewport is rewritten from the current window:
- Opening a map: Content Browser previews, Refresh Thumbnail, the open framing.
- Direct3D 11 as the default, with OpenGL behind View > Use OpenGL renderer.
- Lit and the Debug views.
- The two toolbar strips and the View / Show / Map menus (they replace Display, Overlays, NavGrid,
Tools and Game Mode).
- Focus and F, and the gizmo's constant size and ring rotation.
- Summoner's Rift dragon layers, Board stages (TFT), Events, critters and decorations, Play All's
two exclusions.
- Lighting and Baking: the FOG and SCREEN FOG (post effect) cards, and View > Fog.
- Particles: forces (S / M / remove), the Move handle and force shapes, particles born on a surface
and the character host, the D3D11 preview, schema defaults, and the component-format note.
- Character Editor: Bake tangents, submesh lists, linked-bin materials, bloom.
- Projects: game bin edits as declarations, and the mapgeo clean-up in Build Package.
- Glossary: board stage, event content, level prop, declaration; D3D11 is the default.
- Troubleshooting:
- the renderer FAQs follow the new menus;
- new entries for event content, board stages and map previews;
- the What's New glow notes that v0.5.0 clears it on restart.
- Preferences: Viewport defaults holds Cull backfaces by default, not the renderer.
- Workshop: Map instead of Tools.
- Home: the v0.5.0 summary.
- Footer names v0.5.0.
Checked: every internal link names a page, no emoji, no old menu names left.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
User wiki: beginner path, tutorials, glossary, map gallery; pages updated for v0.4.10
- New: Start Here, Your first project, Recolor a map, Play on a different map skin, Place a prop,
Glossary, and a Map Gallery of 28 viewport recordings (images/gallery).
- Home and sidebar lead with the beginner path; reference pages are grouped Basics / Editors /
Advanced / Showcase / Help. New logo with light/dark variants.
- Reference pages brought from v0.4.6 to v0.4.10: client-side props and Appear after, Convert to
client-side prop, content layers, Fix Jade Champion Projections, Lift Decals, preview rig and
curve editor, auto-save and hash auto-update, frame performance. Footer names v0.4.10.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
User wiki: full page set for v0.4.4
Every page revised against the current menu tree, plus four new ones: Character Editor,
Blender Link, Workshop and Add Mesh, and Preferences. Getting Started covers the MSI and zip
installs, the update modes and the setup wizard; Maps and Viewport the D3D11 renderer switch,
the toolbar menus, overlays, the navgrid, face editing, mobs and props, and cinematic capture;
Materials the Materials window, bulk work and the second UV set; Tools and Mod Health the
ritobin editor and the map skin switcher's unit skins. Eighteen pages, no emoji, internal links
checked.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>