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OpenMW - PS Vita Release (v2.1)

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@TheLostPantheon TheLostPantheon released this 06 Aug 15:56
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OpenMW - PS Vita Release (v2.1)

  • No Open World Loading Screens - exterior cell crossings no longer pause or stutter, the world loads in around you as you
    move. There is Pop-In to be expected in this flow.
  • Legacy Mode - Opt out of streaming for Synchronous Cell loading
  • Faster region travel weather and region assets preload instead of stalling the crossing
  • Better memory behavior caches release when leaving regions, so long sessions no longer degrade
  • New Live Area Assets - Provided by Standard Republic AKA Dare

Bug Fixes

  • Movie playback fixed
  • World map marker scaling fixed
  • Custom name entry fixes (spells, enchantments, etc.) carried forward and hardened
  • Vita font size settings not properly applying Fix
  • New Game starts intro movie much faster

NOTE: I did some major engine level work this go around, decoupling object loading from strictly cell loading is a risky change, but overall this is working pretty good. Other work includes warmed common object cache loaded into memory early and by region for faster streaming.