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IHateUnityTime

Because I can't detect System Time Format in Unity

Support

OS Supported
Windows ✔️
Linux ✔️
macOS
Android

✔️ - Supported

⚠️ - Untested

❌ - Unsupported

How to use

  1. Build the project
  2. Import UnityTimeHater.cs into Unity
  3. Import Plugins into Unity

Done!

To use, simply do

bool is24hr = UnityTimeHater.Is24HourClock();

Building

  1. Clone the git repo
  2. Create a build Directory and cd into it
    • cmake-build-debug, cmake-build-release-windows, cmake-build-release-linux, etc.
  3. Run cmake .. -DCMAKE_BUILD_TYPE=Release
  4. Run cmake --build . --config Release

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Because I can't detect System Time Format in Unity

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