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Releases: TheMysticTurtle/PalEdit

PalEdit v0.13.1 — now for Palworld 1.0! 🎉🐢

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A community fork of EternalWraith's PalEdit, rebuilt for the Palworld 1.0 save format — with Global Palbox editing, save-safe writing, and a few new features. Huge thanks to EternalWraith for the original tool this builds on.

✨ What's new

  • 🐣 Palworld 1.0 Global Palbox support — reads & writes the new save format and loads your Global Palbox (GlobalPalStorage.sav), with refreshed 1.0 species, moves, passives and icons, and the level cap raised to 80.
  • 🛡️ Save-safe — opening a file and saving it back changes nothing unless you actually edit something (verified field-by-field). It also tidies up incompatible pre-1.0 data from older copies of pals.
  • 📦 Global Palbox managementadd, clone, delete and rename Pals right in the box.
  • 🔎 Searchable everything — attacks (filter by element, sort by damage, learnset / fruit / all), passives (grouped by effect with plain-language descriptions), a species browser, and a pal-list filter bar. Attack lists are colour-coded by element, and the "add a move" box and passive-preset slots use the same searchable picker.
  • 📊 Editable Stats Detail — view and tune IVs, souls and condensation.
  • 🎚️ More knobs — work suitabilities editable 0–10 with grey / green / red feedback, custom passive presets, and a typeable level field.
  • 💾 Automatic per-session backups — your save is copied to a PalEdit-backups folder before the first edit each session.

🐛 Fixes

  • Sorted out the save-corruption issues behind Pals losing their work behaviour — leftover CraftSpeeds, zero-rank work-suitability entries, stray "mastered" moves, and the old Talent_Melee IV are all cleaned up on load.
  • Fixed Lamball (SheepBall) Pals failing to load — species are now matched case-insensitively, so a casing difference between the save and the data no longer drops them from your box.

✅ What's tested

Editing is focused on the Global Palbox (GlobalPalStorage.sav) — that's the tested, recommended path for now. World saves (Level.sav) aren't enabled yet; the groundwork is written up in docs/save-editing-analysis.md.

🚀 How to use

  1. Download the zip below, extract it into a folder, and run PalEdit.exe.
  2. Close Palworld first, then File → Load Save and open your GlobalPalStorage.sav.
  3. Edit / add / clone Pals, then Save.
  4. Launch the game and open the Pal Genetic Data terminal — drag your Pals from the Global Palbox into a local box. Edits apply right away; brand-new Pals sit on a short (~10 minute) reconstruction cooldown, then they're good to go.

Full walkthrough with screenshots is in the README. Your save is backed up to a PalEdit-backups folder automatically, but please keep your own backup too. 🐢

PalEdit v0.13.0 — Palworld 1.0

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Community fork of PalEdit updated for the Palworld 1.0 save format.

Download

Grab PalEdit-v0.13.0-Palworld-1.0-win64.zip below, extract it anywhere, and run PalEdit.exe. No install needed.

Highlights

  • Full Palworld 1.0 save support, incl. loading the Global Palbox (GlobalPalStorage.sav)
  • Save-safe: opening and re-saving changes nothing unless you edit it; cleans up phantom data from older builds (fixes idle "grazing" pals)
  • Global Palbox management — add / clone / delete / rename pals
  • Searchable, filterable attack, passive, and species pickers (with real passive effect descriptions)
  • Work suitabilities 0–10 with colour feedback
  • Detailed stats popup and custom passive presets
  • Automatic per-session save backups

⚠️ Unsigned build — some antivirus may flag a false positive. You can always build from source instead. As with any save editor, keep your own backups. NPC/merchant editing works in-editor but is experimental in-game.