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Internally moved all teleportation calls to a utility method, which will call it async if possible, otherwise sync
Implemented a temporary cache for last player location per world, note this doesn't persist on restarts
Removed custom environment option as it caused more confusion than it was worth
Added serverProperties as a commandline argument for servers that have server.properties in a different location, add: -DserverProperties=location here(config/server.properties as example) to your server startup script.