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A new setting called "Spirit Sanity" has been added.
When enabled, the races against spirits are now locations that will award items.
Also add 8 Spirit items in the pool to collect.
A new setting called "Shop Cost Modifier" has been added.
This is a percentage that will affect the super crystal cost of items in shops.
A new setting called "Scarab Items Cost" has been added.
This setting set the value of each items available for sale at the Scarab Collector.
A new setting called "Spirit Tower Requirement" has been added.
This setting sets the required number of spirits to enter the Spirit Tower.
A new value for the "Completion Goal" setting has been added.
When set to "Spirit Tower", the player must fetch the item inside the Spirit Tower.
The "Spirit Tower Requirement" setting still allow to customize the number of spirits required to beat the game.
DeathLink support has been added via Archipelago.
You can enable DeathLink via the connection menu to Archipelago.
When the player die, sends a message to all other slots supporting DeathLink.
When receiving a DeathLink, it will forcefully kill the player.
You can opt-in and opt-out of DeathLink whenever you like, it is not tied to the generated seed.
Fixed
Fixed location "Sunken City - Inside the walls" being shown on the tracker as inside the sewers in addition to being in Sunken City.
Fixed some Archipelago items displaying the wrong owner when multiple slots in the room are playing the same game.
Fixed Archipelago items with multiple categories being always displayed as filler items when the "Show Archipelago Item Category" setting is enabled.
Fixed "Dungeon 5 - Beat the boss" not having a cannon level requirement (it now requires all 5 cannon levels when "Ignore Cannon Level Requirements" is set to false).
Fixed another trap dialog clipping out of the screen.