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The map screen can now show the interior of various ingame locations, as well as location markers.
The game automatically switch the displayed map to the one corresponding to the player current location.
You can use the "Power of time" and "Power of protection" keybindings to switch from one map to another.
The map screen now shows the goal of the current seed at the top right corner of the screen (e.g. "Objective : Dungeon 5 & Snow").
The map screen now shows the Locations of the marker pointed at in the top right corner of the screen.
You can hover on markers with your mouse, or with the cursor at the center of the screen when on gamepad.
Already found Locations are hidden, and the remaining ones are color coded: white when in logic, yellow when out of logic, and dark gray when inaccessible.
Changed
Changed the way the map markers are loaded to minimize game freeze.