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Resource Extraction & Salvage (RES) System

  1. Break down props for materials
  2. Use tools and machines to extract resources from the world
  3. Craft stuff with your resources

Basic progression

  1. Multitool
  2. Workstation, Storage Cabinets
  3. Burners, Drills, Smelter
  4. Pumpjack, Refinery, Generator
  5. Foundry, Autolathe

Multitool

One multitool SWEP with different modes.

Crowbar

  • Salvage props

E-Tool (shovel/axe/hoe)

  • Dig up detritus
  • Place, construct and repair certain buildings (sandbags, walls etc.)
  • (Planned) Plant and harvest trees

Hammer

  • Place, construct and repair most buildings (machines, containers, etc.)

Resource Bag

  • Pick up and drop resources
  • Very limited capacity
  • Drops stuff on death

Resources

Most resources exist physically in the world, either as a resource block or within a container or machine.

Special

  • Power
    • Generated by various machines
  • (Planned) Scrips
    • Granted by selling resources and stuff
    • Spend on airdrops and other goodies

Crude

  • Wood
    • Salvaged from wooden props
  • Scrap
    • Salvaged from metal props
  • Oil
    • Harvested by pumpjacks
  • Detritus (dirt/gravel/stone)
    • Dig with E-Tool
  • Sand
    • Dig with E-Tool
  • Ore
    • Dig with E-Tool
    • Harvested by drills

Processed

  • Coal
    • Harvested from drills
    • Smelted from wood
  • Metal
    • Smelted from scrap and ore
  • Fuel
    • Salvaged from fuel props
    • Refined from oil
  • Glass
    • Salvaged from glass props
    • Smelted from glass
  • Plastic
    • Salvaged from plastic/rubber props
    • Smelted from oil
  • Cement
    • Salvaged from concrete props
    • Smelted from detritus
  • Chemicals
    • Salvaged from container props
    • Refined from ore

Refined

  • Steel
    • Synthesized from Metal + Coal
  • Polymer
    • Synthesized from Plastic + Chemicals
  • Explosives
    • Synthesized from Fuel + Chemicals

Parts

  • Simple Parts
    • Assembled from Scrap + Wood
  • Industrial Parts
    • Assembled from Metal + Polymer
  • Electronic Parts
    • Assembled from Metal + Chemicals
  • Advanced Parts
    • Assembled from Steel + Polymer + Glass

Buildings

Power is automatically taken from nearby generators and can be turned into a resource.

Storage Crates / Cabinets / Tanks

Stores resources. Higher tier containers can hold more types and more capacity.

Workstation

General purpose assembly station for non-building stuff

Can make parts, but takes some time and requires player

Burner

Create power from wood or coal

Generator

Create power from fuel

Drill

Place on a site to get coal or ore. If there's no deposit, mines detritus.

Has internal power and resource storage, but can only be manually operated.

Can be undeployed and moved around with gravgun

Pumpjack

Static building that drills for oil.

Smelter

Consume power to smelt raw resources

  • Ore -> Metal
  • Scrap -> Metal
  • Oil -> Plastic
  • Wood -> Coal
  • Sand -> Glass
  • Detritus -> Cement

Refinery

Consume power to refine raw resources

  • Ore -> Chemicals
  • Oil -> Fuel

Foundry

Consume power to synthesize refined resources

Autolathe

Consume power to assemble parts quickly and automatically

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