Skip to content

Origins

Yarobonz edited this page Apr 28, 2023 · 1 revision
Cloudhopper   Mole   Pirate   Merchant   Automaton   Treeant
Aerial Agility - Players have increased jump height, allowing them to leap up to 3 blocks high.   Earthen Haste - Players experience increased mining speed for faster resource collection.   Keen Tracker - Players have an enhanced ability to track, allowing them to sense nearby targets.   Expert Negotiator - Players enjoy cheaper prices for villager trades, helping them save valuable resources.   Hungerless - Automatons do not experience hunger, eliminating the need for food.   Natural Regeneration - Treants regenerate health more quickly than other players and receive an increased regenerative effect when surrounded by leaves, flowers, or moss.
Double Jump - Players can perform a second jump while in mid-air, allowing extra height and distance.   Stone Biter - Players can efficiently mine stone and similar blocks with their bare hands, without the need for tools.   Revealing Glow - Targets within the player's tracking range will emit a glow, making them easier to locate.   Blessed Fortune - Players possess an innate Fortune I and Looting I enchantment on all tools and weapons.   Metallic Shell - Players have built-in natural armor, providing damage protection comparable to basic armor.   Growth Mechanic - Treants grow over time, increasing their size and gaining new abilities as their size increases, from fast and nimble when small to stomping on enemies when large.
Dash - Players can briefly sprint faster by double-tapping their movement key, giving them a short burst of speed.   Subterranean Vision - Players gain Night Vision when underground, allowing them to see clearly in darkness.   Aquatic Agility - Players gain increased swimming speed, allowing them to traverse water more efficiently.   Fortuitous Outcome - Players have a higher chance of receiving favorable outcomes in various aspects of the game.   Night Adaptation - Players have permanent night vision, allowing them to see clearly in the dark.   Plant Symbiosis - Treants are able to spread pollen to nearby crops, significantly increasing their growth rates.
Feather Fall - Players experience a slow, graceful descent when falling, reducing fall damage.   Hardened Hide - Players have innate natural armor, providing additional protection from damage.   Iron Stomach - Players experience a reduced rate of hunger drain, reducing their need for food.   Deep Pockets - Players have additional inventory space compared to a normal player.   Lightning Supercharge - Players gain significant power boosts when struck by lightning, becoming supercharged.   Sturdy Stance - Treants take less knockback from enemy attacks due to their strong roots and connection to the ground.
Enhanced Vitality - Players have increased maximum health points (HP) compared to a normal player.   Sharp Claws - Players deal more damage in melee combat, thanks to their powerful claws.   Well-Equipped - Players begin their adventure with a "Bottle o' rum" in their inventory.   Well-Equipped - Players begin their adventure with a "Bottle o' Champagne" in their inventory.   Fire Immunity - Players are immune to damage from fire and lava.    
Stormwrath - During thunderstorms, players gain attack bonuses, allowing them to deal extra damage.   Scanner - Players start with a scanner that helps them locate nearby ores and valuable resources.   Fearsome Fighter - Players deal more damage with melee attacks compared to a normal player.   Golem's Favor - Iron golems are permanently friendly towards the player and provide protection when nearby.   Enhanced Vitality - Players have increased maximum health points (HP) compared to a normal player.    
Lightning Immunity - Players are immune to damage from lightning strikes.   Burrower's Resilience - Players are immune to suffocation damage due to their adeptness at tunneling.           Sturdy Frame - Players take less knockback from enemy attacks.    
Arrow Push - Has a 50% chance to dodge a arrow if above 3 hunger   Diminutive Frame - Players are smaller than default, allowing them to more easily navigate tight spaces.           Upgrade Chips - Automatons have specialized slots for installing upgrade chips, which can be crafted in-game.    
Archer - Arrows move faster and are not effected by gravity                    
                     
Downsides   Downsides   Downsides   Downsides   Downsides   Downsides
Deep Weakness - Players become weaker below a certain Y-level, experiencing negative effects such as weakness or blindness, depending on their altitude.   Surface Blindness - Players experience blindness when above ground, rendering them unable to see well in the daylight.   Scurvy - Players must periodically consume fruit or potions to keep their strength and health intact, or suffer various negative effects.   Vulnerable to Pirates - Players take increased damage when attacked by Pirate players.   No natural regen   Vulnerable to Fire - Treants take increased damage from fire or fire-related sources.
Fragile Armor - Players have reduced armor, rendering it less effective at reducing incoming damage.   Underground Sluggishness - Players move more slowly on the surface due to their adaptation to subterranean life.   Bow Ineptitude - Players are incapable of using bows for ranged attacks.   Fragile Health - Players have reduced maximum health points (HP) compared to a normal player.   Cannot wear armor   Organic Armor - Treants are unable to wear armor due to their unique physiology.
Unsteady Footing - Players take more knockback from enemy attacks, making them more susceptible to being launched.       Price Gouging - Players are charged higher prices for items when trading with villagers.   Pacifist's Weakness - Players deal less damage with all weapons.   Cannot swim   Pacifist Nature - Treants are unable to directly harm passive mobs in the world.
        Notorious Outlaw - Iron Golems become aggressive and automatically attack the player on sight.       Cant use magic   Vegetarian Diet - Treants cannot consume meat and must rely on a plant-based diet for sustenance.
                    Nature's Bond - Treants become weaker when far from lush objects, such as leaves, flowers, and moss, experiencing reduced health regeneration and a temporary decrease in their physical abilities.
                     
Neutral   Neutral   Neutral   Neutral   Neutral   Neutral
                Lightning Rod - Lighting is attracted to the Automaton   Growth System - Treants experience both advantages and disadvantages as they grow, requiring them to adapt their playstyle as their size changes over time.
                Metalic Organs - Cannot be effected by potion effects    
                CRT - Scan Pincushion Shaders    
                     
SPECIAL   SPECIAL   SPECIAL   SPECIAL   SPECIAL   SPECIAL
Stormcaller - Once the player has traveled 5,000 blocks, the ability to start a storm becomes available. When activated, a 5-minute storm begins, and any successful attacks against enemies cause lightning to strike them.   Tunnel Bore - Haste 10. Per 500 blocks mined   Bounty Hunter - After eliminating 5 players without dying, the player gains the ability to reveal the location of the player with the longest current lifetime.   Revered Hero - Once every in-game week, the player can grant themselves the "Hero of the Village" effect for a limited duration, receiving discounts and increased reputation with villagers.   Hypercharge - Cause a massive explosion. costs 3 supercharges   Steady Growth - Treants grow over time at no cost, allowing them to accumulate various size-related upgrades and benefits.
                     
                     

Clone this wiki locally