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Merged Clients and other goodies!

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@TheRealSolidusSnake TheRealSolidusSnake released this 14 Oct 21:41
· 17 commits to main since this release
de2996d

MAKE SURE TO GRAB THE reframework.zip IN THIS RELEASE INSTEAD OF DOWNLOADING THE SOURCE

All-in-One Client (RTX + Non-RTX)
You no longer need to download separate clients—both RTX and Non-RTX are bundled into a single, interchangeable download. If you decide to switch versions later, it’s seamless. For now, the repo link will still say “Non-RTX” until the site and other references are updated, but both are the same package.

Clock Puzzle is Now “Properly” Randomized
The clock puzzle has been reworked for proper randomization. That said, I still haven’t tracked down the bug where the clock door can “break” in certain cases. As a temporary workaround, a button has been added to the Game Mod window that will manually close the door if needed. A full fix is planned for Version 3 of the randomizer.

Error Handling Improvements
Duplicate region issues that caused source errors have been fixed. In addition, the exception handling was adjusted to throw an OptionError if both Oops All options are enabled at the same time.

PopTracker Pack Overhaul
The PopTracker pack has been fully updated (currently standard difficulty only). It now includes all new locations and supports the updated hint system—so hinted locations will be visible directly in the tracker. Auto-tabbing and additional difficulties will be added after work on the RE2R tracker pack is finished.

No More Invincibility Issues!
A huge thanks to @FuzzyGamesOn for resolving the long-standing invincibility bug, as well as for implementing version matching. This means you no longer need to worry about whether you’re on the latest release or not.

Be sure to download latest client and apworld, and happy gaming!

Side note: You no longer have a "disconnect" function, that prevents you from picking up items if you're not connected like in RE2R, be sure to be properly connected before playing your game.