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0.2.1

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@TheRunaway5 TheRunaway5 released this 04 Oct 22:43
· 3 commits to main since this release
  • Preserve the original horizontal NPC scan and add the wider scan afterward,
    fixing people, lamps, presents, containers and sanctuary markers disappearing
    when entering the original viewport. Cover both regions and execution paths.
  • Extend scripted map cutscenes and the robot ending across widescreen without
    changing the source camera or scene timing. Expand captured prayer apertures
    around their original focus, preserving their shape.
  • Add ultrawide capture padding to prevent black edge strips during fractional
    camera interpolation.
  • Replace temporary automatic dimming with the recovered SNES Classic brightness
    ramp and PSI/Giygas temporal feedback, processed once per completed game frame.
  • Preserve suspended battle PSI state during prayer cutscenes, fixing prolonged
    stalls after battle return and supporting mid-prayer snapshot restoration.
  • Save snapshot format 7 with aperture, prayer/filter context and pending NPC
    scans; retain loading compatibility with formats 1–6.
  • Rebuild both launcher applications and provide v0.2.1 Linux, Windows and
    combined launcher bundles, notes, version records and integrity metadata.