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Preserve the original horizontal NPC scan and add the wider scan afterward,
fixing people, lamps, presents, containers and sanctuary markers disappearing
when entering the original viewport. Cover both regions and execution paths.
Extend scripted map cutscenes and the robot ending across widescreen without
changing the source camera or scene timing. Expand captured prayer apertures
around their original focus, preserving their shape.
Add ultrawide capture padding to prevent black edge strips during fractional
camera interpolation.
Replace temporary automatic dimming with the recovered SNES Classic brightness
ramp and PSI/Giygas temporal feedback, processed once per completed game frame.
Preserve suspended battle PSI state during prayer cutscenes, fixing prolonged
stalls after battle return and supporting mid-prayer snapshot restoration.
Save snapshot format 7 with aperture, prayer/filter context and pending NPC
scans; retain loading compatibility with formats 1–6.
Rebuild both launcher applications and provide v0.2.1 Linux, Windows and
combined launcher bundles, notes, version records and integrity metadata.