V1.6.5
irongingot v1.6.5
Changelog - 2026-06-29
Combat
-
Mob damage raised - zombies/piglins 4, spiders 3, skeleton melee 2,
endermen 7 (was 1 for everything). Skeleton arrow damage now 4. -
Armor formula fixed - old formula made 1-damage hits round down to
zero with any armor, so you took no damage and armor never broke. Switched
todamage * (25 - min(defense,20)) / 25with a floor of 1. Armor
always takes durability hits now. -
Enderman health - spawning with 40 HP but the health field is 5 bits
(max 31), so it was storing 8 HP. Capped at 30 to fit. -
Enderman stare narrowed - was triggering if you looked within ~42
degrees. Tightened to ~11 degrees so you need to look right at them. -
Endermen dodge arrows - they now teleport away when arrows get close,
even while angry. Before they'd just stand there and get shot down by
skeletons. -
Skeleton arrows not pickupable - you can no longer collect arrows
fired by skeletons.
Block Breaking
-
Stone variant break speed - added
stone_slab,stone_stairs,
stone_brick_slab,stone_brick_stairs,mossy_cobblestone,
sandstone_stairs,spawner,brewing_stand,cauldron, and
ender_chestto the pickaxe block tag. These were missing, so the
client thought they were unbreakable (~12 seconds with diamond pickaxe
instead of near-instant). -
Chest contents drop on break - items inside a chest or barrel now
spawn as entities when the block is broken. No more vanishing items.
Inventory
- Items not lost on container close - if you close a chest or crafting
table with items on your cursor or in the crafting grid while your
inventory is full, the items drop on the ground instead of disappearing.
Item Pickup
- Pickup radius centered - items are now picked up based on distance
from the player's center instead of the block corner. Before, items to
the north/west were easy to grab and items to the south/east were not.
Commands
!time set day/nightworks - was only changingworld_timebut the
client tracksworld_day_time. Both are now updated together.
Persistence
-
Time survives restart -
world_day_timesaved toworld.jsonand
loaded on startup. No more Day 1 reset. -
Quieter console - removed the
[SAVE] writePlayerDataToDisklog
line that printed every 15 seconds.
Mobs
- Fish in shallow water - surface clamp was too strict, fish could
only swim in water deeper than 1 block. Fixed.
Downloads
| Platform | File |
|---|---|
| Linux (glibc x86_64) | irongingot-v1.6.5-linux-glibc.zip |
| Linux (musl x86_64) | irongingot-v1.6.5-linux-musl.zip |
| Linux (musl ARM64) | irongingot-v1.6.5-linux-arm64-musl.zip |
| Windows x86_64 | irongingot-v1.6.5-windows.zip |
Each archive contains the server executable and a default server.conf. Edit server.conf to customize port, max players, seed, view distance, and more.
Quick Start
- Extract the archive
- Edit
server.confto your liking - Run the server executable
- Connect with a vanilla Minecraft client
Credits
- Original bareiron by p2r3
- cubiomes for biome generation
- Server icon by Alexballistic