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Radiation & Toxin Fields Render Incorrectly on Uneven Terrain #1913

Description

@MrS-ibra

Prerequisites

  • I have searched for similar issues and confirmed this is not a duplicate

Game Version

  • Command & Conquer Generals
  • Command & Conquer Generals: Zero Hour
  • Other (please specify below)

Bug Description

Radiation and toxin field rendering is inconsistent when applied near uneven terrain, as the effect only renders on a single terrain height level.

  • Case 1:
    Throwing anthrax toxin on high terrain next to a low terrain causes the toxin effect to appear floating in the air over the low terrain.
  • Case 2:
    Throwing anthrax toxin on low terrain next to a high terrain results in the toxin effect not rendering on the high terrain at all. However the toxin field is still active and units entering the area take damage, despite no visible effect.

Reproduction Steps

  1. Start a match with a map that has uneven terrain as a GLA.
  2. Use anthrax on high terrain next to low terrain. (Anthrax will float over the low terrain)
  3. Use anthrax on low terrain next to high terrain (Anthrax not visible but still effective)

Additional Context

  • This is a retail bug.
toxin.mp4

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    BugSomething is not working right, typically is user facingMinorSeverity: Minor < Major < Critical < BlockerRenderingIs Rendering related

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