fix(shadow): Fix initial shadow states of draw modules #1591
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This change fixes the initial shadow states of draw modules.
the model shadows in drawables are not correctly initialized: Even if a Drawable, such as the build placement preview object, is created without shadows, it will draw shadows.
The constructor of
W3DModelDrawsetsm_shadowEnabled = TRUEand ignores theDRAWABLE_STATUS_SHADOWSof the owning Drawable object. Pretty much all objects got initialized without shadows, but have shadows enabled on the first update during game start.Accordingly, I streamlined the implementation and made the shadow initialization consistent. Drawables no longer start with visible shadows when not given the
DRAWABLE_STATUS_SHADOWSflag on construction.User facing nothing should change.
TODO