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No Grass Under Buildings 1.3.6

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@TheTechMonkey TheTechMonkey released this 31 Aug 23:44
· 8 commits to main since this release

Space Elevator footprint fix

  • Fixed the Space Elevator clearing vegetation across an enormous area because of its orbital actor bounds.
  • Added a collision-derived footprint that follows its visible feet and supports rotated placement.
  • Included a small vegetation-contact margin so leaning grass blades do not protrude into the feet.
  • Embedded the tested footprint as a compact lookup table, eliminating runtime collision scans and their load-time delay.
  • Preserved event-driven updates, nearby spatial filtering, and UObject-free tracking.