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Alpha 1.0.7
This update changes a lot of code, please backup your async files before trying it.
- New feature : slotLabel.
Now the way a slot is named in YAAL is held in "slotLabel" while the way the slot is named in the room is stored in "slotName". This means you can have multiple launchers linked to the same slot, if you manually change their label. I tried to find out everything this would affect, but it's possible I missed something, this is the big scary change.
- New general setting : allowMultislot
When you're in automatic label mode, looking at the dropdown menu with the list of slots for an async, YAAL hides the ones that have already been added to it. Set this to "True" to stop this from happening, letting you more easily create duplicate YAAL slots for the same room slot.
For people who have used previous versions, are missing this setting but want it, you can just create a custom setting named "allowMultislot" and set it to "True", next time you open the setting window it'll be with the other general settings.
- Improved roomURL parsing
Before, in the room URL field, you needed a full URL to the room. If you want the full features, you still do, but if you only want the address and port (for example if it's a localhost async), you can now write it down as "address:port" and it'll be parsed correctly. So, for example, if you write "localhost:12345", ${room} will return "localhost:12345", ${roomAddress} will give you "localhost" and ${roomPort} "12345".