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Trouble Makers v0.8.0

Pre-release
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@github-actions github-actions released this 09 Aug 22:08

What's fixed

  • 2-11 Migen Brawl! no longer leaves persistent actor and effect trails in
    the extra widescreen area or the narrow gutters exposed when the original
    side borders are removed.
  • 3-3 Missile Surf! no longer leaves persistent scenery, actor, or effect
    trails in widescreen.
  • 3-3 Missile Surf! now presents its rapidly replaced player and NPC
    missile exhaust and explosion sprites without the flickering duplicate
    copies produced by high-refresh temporal interpolation. The player's saved
    frame-rate setting is preserved and resumes automatically after the stage.

Validation

  • Captured and inspected Migen Brawl! and Missile Surf! in both widescreen and
    original 4:3 presentation.
  • Re-tested 2-2 Vertigo! and 2-10 Seasick Climb in original 4:3 at
    180 Hz; both retain their authored viewport and high-refresh interpolation.
  • Verified that Missile Surf alone uses the scene-native compatibility path;
    Migen Brawl!, Vertigo!, Seasick Climb, and all other stages retain the
    selected presentation rate.
  • Rebuilt the game and passed all telemetry, controls, and session-log tests.

Full changelog: v0.7.1...v0.8.0