MineM Invoice System - Release v1.2.1
Updates
New Features
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Invoice Menu Access:
- Command Access: Added flexibility for players to open the invoice menu through commands. Now supports multiple command aliases (e.g.,
"invoice","inv","invmenu"), and the option to toggle permission requirements for using these commands. - Right-Click Item Activation: Players can now open the invoice menu by right-clicking a designated item (default:
"PAPER"), adding a more intuitive way to interact. Permission requirements are configurable, making it adaptable for different server setups. - Right-Click Block Activation: Allows players to open the menu by right-clicking a specified block (default:
"RED_SANDSTONE_STAIRS"). This gives players more interaction options based on in-game environment.
- Command Access: Added flexibility for players to open the invoice menu through commands. Now supports multiple command aliases (e.g.,
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Invoice Payment Settings:
- Standard Payment Period: A new option sets a default 7-day window for players to complete invoice payments, helping maintain a structured timeframe for transactions.
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Rank-Specific Permissions:
- View Permissions by Rank: Servers can now restrict invoice viewing capabilities to specific ranks, ensuring that sensitive financial data is accessible only to authorized roles.
- Customizable Rank Permissions: Fine-tuned permissions for specific ranks, allowing greater control over who can send, cancel, or view invoices:
- DEFAULT Rank: Can create and cancel invoices with a limit of 1000.00 but cannot view other players’ invoices.
- POLICE Rank: Can create, cancel, and view invoices within the same 1000.00 limit, suited for oversight roles.
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Economy System Enhancements:
- Vault Integration: Official support for Vault as the default economy handler, simplifying setup for most servers.
- Non-Vault Commands: For servers not using Vault, custom economy commands are now configurable:
- Add Funds:
"eco give %player% %amount%" - Deduct Funds:
"eco take %player% %amount%"
- Add Funds: