DOGCEIL Dimensions Fix
I am releasing an early version of this as it has just hit a major milestone, all 1091 textures can now be successfully extracted from the games files.
Issues that remain :
Palettes aren't right for the following two files.
- PANEL3GF.BND
- PANELGFX.BND
Compressed images can not be replaced yet, until I implement a recompression algorithm.
Note : Four frames of DOGCEIL were at the wrong dimensions previously, that is now fixed.