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1.6.0

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@jfoshee jfoshee released this 14 Sep 20:57
· 7 commits to main since this release
  • Added instanced particles (sprites) example
  • Implemented IDisposable and clean-up of GL resources
  • Added a GameChanger to facilitate rapidly switching between different "Games"
  • Standardized naming for shader files and identifiers

Full Changelog: 1.5.0...1.6.0