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TODO ---- Convert Static File Server to use node-static: RFC2616 compliant HTTP static-file server module, with built-in caching Refactor Methods for working with games and users into objects Consistant file nameing scheme Documentation standard choice Event Refactoring (possibly make all module extend a base object that extends event emitter) Replace client side 'magic method calling' with true event listeners Abstract out the socket Bugs ---- When user disconnects after joining game but before opponent joins, crashes server. **FIXED**