A mod intended to make the vanillia cold war scenario in the game Supreme Ruler Untimate more multiplayer firendly with extra goodies.
Description: This mod is designed to fix many problems that my MP group encountered in the Cold War sandbox. It also includes some of our most favorite ease of life wants. This mod was solely designed for multiplayer but is compatible in singleplayer aswell. Many changes were based on historical and MP balancing decisions. Some things that we found to be incorrect were things like how the soviets did not have long range rockets at start. The 10ks was a massed produced reversed engineered V-1 rocket that was canned in the early 1950's. However it was still produced in the hundreds.
There is {lost count ~1000} custom events, and hundreds of fixed vanilla events.
This mod uses as few files as possible to keep the install simple and save on file sizes.
Included/Done:
-Optimized for no units multiplayer starts.(Faster load)
-Korea border set to 38th parallel and loyalties.
-Korean War:
-Whichever Korea wins wins, will have other Korea loyalty changed to it.
-Indochina Wars:
-Whichever Vietnam wins wins, will have other Vietnam loyalty changed to it.
-New Map:
-Included missing islands from WW2 scenarios.
-Included balanced rubber.
-Can now play as colonies:
-Player colonies can declare independence with war on parent.
-AI parent sends aid if still colony.
-Player may wait till peaceful independence.
-On war of independences, player government changes to major influence type.
-Can be exploited, so only give to players who are trustworthy.
-All client states of Soviet Union are part of USSR. (USSR pop is larger and more accurate)
-Tibet & Uyghuristan is part of China. (Allows secondary major WARSAW PACT player)
-Inner Mongolia, Tibet & Uyghuristan land loyalty is gone
-Dalian becomes part of china regardless if USSR is a player. (Except in a war between the 2)
-Most countries at start have Tech From WW1 (May be officially patched eventually)
-Countries that should have certain WW2 and other techs have them. (EX: Soviets get Long Range Rockets)
-USSR & China do not send military goods at start to North Vietnam in multi-player. (Only gets goods in single player)
-Saarland is a French colony until its reunion with W.Germany. (Was Saar Protectorate)
-Alaska and Hawaii are colonies until their admittance to the US in 1959.
-Eastern Europe starts with the OT-810 Half Track, the Toldi IIa, and the S-199 interceptor.
-Yugoslavia starts with the R-11 Battleship design.
-France Starts with Dunkirk Class battle ship.
-Some countries start with basic missile trucks and early rocket designs. (USSR and US)
-Most poor countries get Elite/Royal Guard design.
-AT Rifles tech given to former major ww2 powers. Sweden is given M-48 Carl Gustaf AT.
-Fixed French Tech levels. Gave France AMX-12 and other WW2 units.
-Japan starts allied to US.
-N.Korea & S.Korea tech is equal.
-N.Vietnam given defensive unit designs.
-Finland tech groups expanded.
-Brought China to correct military tech level. (Includes ZTZ-58)
-Added Kangaroo unit to Australia and New Zealand.
-Whichever Korea wins the Korean war gains access to both units orgins.
-Natural leader deaths now work if playing as a country.
-Election leader change scripts work if playing as a democracy.
-Coup d'etat trigger on player countries.
-Adjusted USSR power-grid.
-Added dynamic flag changing to Egypt.
-Added modern clothing and early medical tech to all full nations-Gibraltar now part of UK.
-Changed loyalty of Guantanamo bay water to Cuba.
-Other tiny fixes.
-Scenario default settings tweaked to no units and Very Hard military.
-N.Vietnam tweeked for indochina wars.
-Added very difficult to find easter egg.
Update 1: -Whichever Korea wins the Korean war gains access to both units orgins. -Natural leader deaths now work if playing as a country. -Election leader change scripts work if playing as a democracy. -Coup d'etat trigger on player countries. *Removed design R-11 from France *Fixed Sudan independence. *Removed Eastern Block units from China & N.Vietnam.
Update 2: -Can now play as colonies. -Optimized for no units multiplayer starts.(Faster load) -Adjusted USSR power-grid. -Added dynamic flag changing to Egypt. -Added modern clothing and early medical tech to all full nations *Fixed Egypt revolution date to 1952. *Fixed Mali Federation.
Update 3: -Player colonies can declare independence with war on parent. -Gibraltar now part of UK. -Changed loyalty of Guantanamo bay water to Cuba. -Korea border set to 38th parallel and loyalties. -New Map: -Included missing islands from WW2 scenarios. -Included balanced rubber.
Update 4: -Added experimental mod specific launcher. -Vietnam's capitol changes to Hanoi after first Indochina war is over. *Fixed Egypt flags.
Update 5: -Added German unification war via East or West Germany.(Saarland to the victor and land loyalty) -China has the ability to end the civil war by invading the island of Taiwan.(Loyalty changes to victor) -First Indochina War overhauled.(Loyalty changes to victor) -Korean War overhauled.(Loyalty changes to victor) -Added custom news pop ups. -Australia, New Zealand, Israel start with more allies. -Added some WW1 music to their respected origin country. -Adjusted South American units available to research. *Fixed German units and tech so that it NEVER AGAIN has an unfair advantage. *Fixed duplicated news events for war of independences. *Adjusted US tech to balanced position similar to Germany's fix. *Made minor map changes.
Update 6: *Fixed South Africa tech level. -Added persistence to decolonization.
Update 7: -New map(Includes: North Sea oil sites, More rubber, American Samoa, Western Samoa, Cook Islands, Small Fixes). -Overhauled world starting tech. -Altered West Africa to playable. -Altered Equatorial Africa to playable. -Added Getúlio Vargas Dictatorship period in Brazil. *Finally fixed West Africa decolonization. *Tweaked operation AJAX *Fixed Kuwait leader change on independence.
Update 8: -WW3 mechanic.(Respect NATO and WARSAW relations or else :D) -Added oil spots to ocean regions(Given to historical owner once sea oil extraction is researched). -Congo now playable. *Finally fixed French incursions into Soviet Union. *Fixed Zimbabwe independence leader, flag, and country name. *Other minor fixes.
Update 9: -Released stable lightweight version. Excludes: WW3, Playable colonies. (Large performance issues ATM.) *Fixed Operation Ajax. *Laos and Cambodia will now be released as communist Warsaw alligned countries if N.Vietnam takes them over. *Adjusted Italian units. *Adjusted to new localization system. *Other minor event fixes. *Fixed W.Africa decolonization again. :) *Egypt coup 1953 is now a 100% chance. *Mali Federation is back and working when it should. *Some event optimizations.
Update 10(1.0): -Changed major nation colors to unique ones. -Finished Indochina events. -Added small future events for Cambodia and Laos(Historic playthrought). -Merged lightweight branch to master. *Gave US direct control of Pearl Harbor, and Anchorage Port. *Removed automated assembly lines from US, UK, France. *Gave France more artillery.
Update 11(1.1): -Added 4 modes: CWE: no units with new unit alterations. CWE Units: units with new unit alterations. CWE Vanillia: no units with vanillia units. (Save file size saver) CWE Vanillia Units: units with vanillia units. -Added more unique region colors. *Fixed China tech level *Removed BTR from China *Gave some S.E Asia nations more tech groups. *Fixed minor indochina loyalty spots after it falls. *Fixed duplicate/wrong news popups after unification events. *Some optimizations. *Fixed S.Vietnam never getting independence from france past 2nd Indochina war. *Altered default scenario settings.
Update 12(1.2): -Suez Cannal loyalty changes to Egypt on nationalization. -Zambia will now come into existance with name and flag. -Added Mali Federation flag. -Added Belgian Congo flag. -Added Georgy Malenkov breif leadership of USSR. -Made unit production facilities cost more. -Made research centers cost more. *Map rendering has been optimized. *Removed all decolonization conditions. *Fixed N.Vietnam victory sucession. *Fixed Iranian Revolution gov change type. *Fixed Mali Federation name change. *Fixed Spanish Morocco indpendence not merging. *Malay States propertly changes to Malaysia. *Removed multiple Mali Federation news popups. *Brazil will now switch to a random leader after death of Getúlio Vargas. *Updated startup email.
Update 13(1.3): -Added custom Iraq flags and change over events. -Added custom Syria flags and change over events. -Gave Congo, North Congo loyalty. -Gave Czechoslovakia, Czech loyalty. -Gave Yugoslavia, Serbia loyalty. -Added Warsaw Pact and NATO hotspots in Europe. -Warsaw Pact nations no longer become NATO leaning so easily. *Fixed missing sudan independence email. *Fixed issue reguarding aden protectrate not being absorbed by Yemen. *The First Indochina War now will come to peace on correct date. *Reversed Mali Federation emails. *Altered colors of various countries. *Forced Suez Cannal Crisis. *Minor First Indochina War fixes. *Adjusted USSR agression and behavior. *Fixed Egypt flag popups.
Update 14(1.3.1 Steam): -Added mod to Steam Workshop. -Added early Sudan flag. -Added Spanish localization. -Added French Localization. *Minor Fixes
Update 15(1.3.2 Steam): -Added new map with more rubber spots and starting plantations around the world. -Updated mod to include previous update new mechanics. *Fixed unplayable Austria *Minor diplomatic changes.
Planned/In Works: -Optimizations. -Fixes.
Far-Fetch Ideas: -Feel free to mention any at http://group.exxer.net/suggest -Join our Discord: https://discord.gg/bYvRMUP
Credits: Viper151 - Lead Director / Scriptwriter Screenblast89 - Historic Advisor / Map Editor Brozwald - QA / Spanish Translation Duck - QA / German Translation defcon252-2009 - QA Hogan007 - QA Warvic - QA