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Spellbound 1.14.1

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@Tigereye504 Tigereye504 released this 29 Nov 02:43
5e06ce7

Update to 1.20.1

Bugfixes:
-Visual elements of the Shielded and Dying status effects could become opaque
-Attractive and Repulsive slowed nearby players
-Attractive could make pig riders fly
-Attractive and Repulsive didn't work on players on servers
-/killing a user with Flesh Wound would give them infinite absorption hearts if they survived, such as with Last Gasp or a Totem
-Rare crash on server when Jousting
-Last Gasp no longer prevents Totems of Undying from triggering
-Crash when non-players used Scalping weapons in beta
-Damage enchantment mixin broke in beta

Changes:
-Last Gasp users now suffer an upfront loss of 50% to 0% of their maximum health when taking a Last Gasp. This makes small amounts of Last Gasp less effective, but far from useless, without sacrificing effectiveness on full sets.
-Last Gasp now better supports epic level enchanting; having more than 16 enchantment ranks will increase the user's maximum health during a Last Gasp, allowing them to outlast the Dying status with a small amount of max health remaining.
-Attractive and Repulsive no longer target the user's mount (or mount's mount), nor any mounted target.
-Spikes no longer target the user's mount nor rider (or mount's mount or rider's rider).
-Shielded Hearts now overlap with each other gracefully.