Releases: TindalosKorone/dsh-cheatengine
Releases · TindalosKorone/dsh-cheatengine
Release list
@dsh-external/dsh-cheatengine v0.5.1
v0.5.1
- Review hardening: session memory caps, dangerous tools excluded from all pack, CE dir validation, client reconnect race fix
- many-mode default cap lowered to 50 / max 200
- AGENTS.md split into docs/agent-tool-reference.md
- Session state isolated per active session (single-user scope documented)
- src/index.ts split into src/session.ts, src/playbook.ts, src/web.ts, src/state.ts, src/tools/*.ts
- L0 automatic one-line summary + capped recent events
@dsh-external/dsh-cheatengine v0.5.0
v0.5.0
- Official hybrid DSH plugin: host ce_* tools + React client floating panel
- Task-pack unlocking:
ce_tool_search({"packs": [...]}) - Resident guide tools:
ce_playbook,ce_mission - Unified memory/session tools:
ce_memory_read,ce_memory_write,ce_session - L0 automatic one-line summary + capped recent events in CE Status panel
- Cross-platform
build:all/typecheck/ self-check / tests - Token consumption warning in README/AGENTS
@dsh-external/dsh-cheatengine v0.4.1
fix: trim new tool return values, cap AOB size to 256, replace lua_result with status
@dsh-external/dsh-cheatengine v0.4.0
feat: single-player game debugging toolkit - ce_detect_protection, ce_dump_module, ce_aob_generate, ce_speedhack, ce_cheat_table_save/load; README features update
@dsh-external/dsh-cheatengine v0.3.0
feat: one-line install bundle manifest, English README + What this is NOT, ce_playbook/ce_evidence, GitHub Actions CI, install_ce_bridge auto-detect CE dir
@dsh-external/dsh-cheatengine v0.2.0
feat: engineering tools (error_class, session stats, batch ops, undo, snapshot, risk levels); README split human/agent; self-check script
dsh-cheatengine v0.1.2
Docs: slim human README + add AGENTS.md for DSH agents.
- README 精简到约 55 行,聚焦安装/使用/安全
- 新增 AGENTS.md:给 DSH Agent 的使用规范(先连接、按需解锁、危险工具谨慎、禁止用 shell 绕过)
- 人类文档与 Agent 文档分离,避免单一 README 过长
dsh-cheatengine v0.1.1
Cross-platform build & install fixes.
- 新增 node scripts/build.mjs:Windows/PowerShell 无 bash 时可跨平台构建
- package.json build 改为 node scripts/build.mjs
- README 补充 Windows/PowerShell 安装与依赖链接命令
- 插件核心保持纯 Node,不依赖 bash/pwsh
dsh-cheatengine v0.1.0
Progressive disclosure: keep the model-facing tool catalog small.
- 默认只暴露 ce_status / ce_connect / ce_tool_search 三个常驻工具
- 其余 27 个 ce_* 工具通过 ce_tool_search 按需解锁(解锁从下一请求生效,会话内保持)
- 危险工具(写内存/断点/脚本)必须显式解锁
- 同步更新 TS 源码与 JS 运行时产物
dsh-cheatengine v0.0.1
Cheat Engine bridge toolkit for DSH agent.
- 29 个 ce_* 工具:连接/状态、进程附加、内存扫描、读写/冻结、反汇编、断点/寄存器、Lua/AA 脚本
- 对接 Cheat Engine MCP TCP bridge (ce_mcp_bridge.lua + ce_mcp_tcp DLL)
- 安装:dev_inject_plugin <解包目录> 或从 Release 下载 tgz 后解压注入