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Releases: TindalosKorone/dsh-cheatengine

@dsh-external/dsh-cheatengine v0.5.1

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@TindalosKorone TindalosKorone released this 16 Aug 16:21

v0.5.1

  • Review hardening: session memory caps, dangerous tools excluded from all pack, CE dir validation, client reconnect race fix
  • many-mode default cap lowered to 50 / max 200
  • AGENTS.md split into docs/agent-tool-reference.md
  • Session state isolated per active session (single-user scope documented)
  • src/index.ts split into src/session.ts, src/playbook.ts, src/web.ts, src/state.ts, src/tools/*.ts
  • L0 automatic one-line summary + capped recent events

@dsh-external/dsh-cheatengine v0.5.0

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@TindalosKorone TindalosKorone released this 16 Aug 15:22

v0.5.0

  • Official hybrid DSH plugin: host ce_* tools + React client floating panel
  • Task-pack unlocking: ce_tool_search({"packs": [...]})
  • Resident guide tools: ce_playbook, ce_mission
  • Unified memory/session tools: ce_memory_read, ce_memory_write, ce_session
  • L0 automatic one-line summary + capped recent events in CE Status panel
  • Cross-platform build:all / typecheck / self-check / tests
  • Token consumption warning in README/AGENTS

@dsh-external/dsh-cheatengine v0.4.1

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@TindalosKorone TindalosKorone released this 16 Aug 12:54

fix: trim new tool return values, cap AOB size to 256, replace lua_result with status

@dsh-external/dsh-cheatengine v0.4.0

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@TindalosKorone TindalosKorone released this 16 Aug 12:50

feat: single-player game debugging toolkit - ce_detect_protection, ce_dump_module, ce_aob_generate, ce_speedhack, ce_cheat_table_save/load; README features update

@dsh-external/dsh-cheatengine v0.3.0

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@TindalosKorone TindalosKorone released this 16 Aug 12:36

feat: one-line install bundle manifest, English README + What this is NOT, ce_playbook/ce_evidence, GitHub Actions CI, install_ce_bridge auto-detect CE dir

@dsh-external/dsh-cheatengine v0.2.0

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@TindalosKorone TindalosKorone released this 16 Aug 12:20

feat: engineering tools (error_class, session stats, batch ops, undo, snapshot, risk levels); README split human/agent; self-check script

dsh-cheatengine v0.1.2

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@TindalosKorone TindalosKorone released this 16 Aug 05:01

Docs: slim human README + add AGENTS.md for DSH agents.

  • README 精简到约 55 行,聚焦安装/使用/安全
  • 新增 AGENTS.md:给 DSH Agent 的使用规范(先连接、按需解锁、危险工具谨慎、禁止用 shell 绕过)
  • 人类文档与 Agent 文档分离,避免单一 README 过长

dsh-cheatengine v0.1.1

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@TindalosKorone TindalosKorone released this 16 Aug 04:58

Cross-platform build & install fixes.

  • 新增 node scripts/build.mjs:Windows/PowerShell 无 bash 时可跨平台构建
  • package.json build 改为 node scripts/build.mjs
  • README 补充 Windows/PowerShell 安装与依赖链接命令
  • 插件核心保持纯 Node,不依赖 bash/pwsh

dsh-cheatengine v0.1.0

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@TindalosKorone TindalosKorone released this 16 Aug 04:54

Progressive disclosure: keep the model-facing tool catalog small.

  • 默认只暴露 ce_status / ce_connect / ce_tool_search 三个常驻工具
  • 其余 27 个 ce_* 工具通过 ce_tool_search 按需解锁(解锁从下一请求生效,会话内保持)
  • 危险工具(写内存/断点/脚本)必须显式解锁
  • 同步更新 TS 源码与 JS 运行时产物

dsh-cheatengine v0.0.1

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@TindalosKorone TindalosKorone released this 16 Aug 04:37

Cheat Engine bridge toolkit for DSH agent.

  • 29 个 ce_* 工具:连接/状态、进程附加、内存扫描、读写/冻结、反汇编、断点/寄存器、Lua/AA 脚本
  • 对接 Cheat Engine MCP TCP bridge (ce_mcp_bridge.lua + ce_mcp_tcp DLL)
  • 安装:dev_inject_plugin <解包目录> 或从 Release 下载 tgz 后解压注入