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Widget update: Enable scaling of events

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@Tomruler Tomruler released this 08 Apr 22:07
· 11 commits to main since this release

Many events now scale their associated command relative to the quantity or size of the event that occurred; for example 3 units dying will trigger a command with 3x the strength of 1 unit dying.

Bugfix:
Added updated exe that was missing from v0.1.1 (removes several debug buttons, adds some readouts for vibration motors)